Garou: Mark of the Wolves: Difference between revisions

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{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
|Status=2
|Region=NTSC-J
|OS=Windows 10
|CPU=Intel i5-3210M
|GPU=AMD Radeon HD 7670M
|Revision=1.7.0 (dev-158-g61f3258b9)
|Graphics=GSDX SSE4.1 (1.2.0)
|Sound=SPU2-X (2.0.0)
|Comments=The game runs perfectly at full speed with software mode.
|Tester=Ray
}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
Line 71: Line 59:
|Comments=BIOS: USA v02.30 (20/02/2008). Works perfectly at 60 FPS all the time without bugs using Direct3D11 (Software) renderer. With Direct3D11 (Hardware) renderer there are graphical issues.
|Comments=BIOS: USA v02.30 (20/02/2008). Works perfectly at 60 FPS all the time without bugs using Direct3D11 (Software) renderer. With Direct3D11 (Hardware) renderer there are graphical issues.
|Tester=Sonikku
|Tester=Sonikku
}}
{{TestingEntry
|Status=2
|Region=NTSC-J
|OS=Windows 10
|CPU=Intel i5-3210M
|GPU=AMD Radeon HD 7670M
|Revision=1.7.0 (dev-158-g61f3258b9)
|Graphics=GSDX SSE4.1 (1.2.0)
<spoiler show="Settings" hide="Hide images">
* Renderer: OpenGL (Software)
* Auto Flush: ✓
* Mipmapping: ✓
* Edge Anti-aliasing: ✓
* Rendering threads: 2
</spoiler>
|Sound=
*SPU2-X (2.0.0)
*LilyPad (0.12.1)
|Comments=The game runs perfectly at full speed with software mode.
|Tester=Ray
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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