Kingdom Hearts II: Final Mix: Difference between revisions

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m
Added a test for Linux and marked the game playable
m (The english patch ROM hack issue doesn't seem to be present in the 1.6.0 update, so I updated it as fixed.)
m (Added a test for Linux and marked the game playable)
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|releasedateNTSCJ  = March 29, 2007<br />June 26, 2008 <small>(Ultimate Hits)</small>
|releasedateNTSCJ  = March 29, 2007<br />June 26, 2008 <small>(Ultimate Hits)</small>
|statusNTSCJ      = 2
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  = 2
|macstatusNTSCJ    =
|macstatusNTSCJ    =
}}
}}
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{{TestingFooter}}
{{TestingFooter}}


<!--
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
|Status=
|Status=2
|Region=
|Region=NTSC-J
|OS=
|OS=Arch Linux
|CPU=
|CPU=AMD Ryzen 5 3600
|GPU=
|GPU=AMD Radeon RX Vega 56
|Revision=
|Revision=1.7.0 (dev-13 g8bf6ba144)
|Graphics=
<spoiler show="Settings" hide="Hide">
* '''Speedhacks:'''
** mVU Flag Hack: ✓
** MTVU: ✓
</spoiler>
|Graphics=GSdx 1.2.0 AVX2
<spoiler show="Settings" hide="Hide">
* Renderer: OpenGL (Hardware)
* Internal Resolution: 5x Native
* Interlacing: Weave tff
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 4x
* CRC Hack Level: Partial
</spoiler>
|Sound=
|Sound=
* SPU2-X 2.0.0
* OnePAD 1.3.0
|Comments=
|Comments=
|Tester=
Minor graphical issues. Easier to see on higher resolutions. "Seams" in images, the cursor for example. The 60fps patch breaks Quick Run (makes it shorter) and makes some bosses and minigames hard/impossible. Without the patch those issues do not exist. The PS4 version has more issues than this one so I'd consider the experience superb.
|Tester=Bizlab
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->


== Trivia ==
== Trivia ==
ninja
9

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