Shin Megami Tensei: Nocturne: Difference between revisions

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{{Issue
{{Issue
|IssueName=Glitchy character shadows
|IssueName=Glitchy character shadows
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Characters shadows are either glitched or missing.
|Description=Characters shadows are either glitched or missing.
Line 159: Line 159:
{{Issue
{{Issue
|IssueName=Inaccurate effects during the opening
|IssueName=Inaccurate effects during the opening
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=During the opening with the woman's voice the white effect is not emulated properly.
|Description=During the opening with the woman's voice the white effect is not emulated properly.
Line 167: Line 167:
{{Issue
{{Issue
|IssueName=Game Blurry
|IssueName=Game Blurry
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=The game looks like a blur filter was applied.
|Description=The game looks like a blur filter was applied.
Line 174: Line 174:


{{Issue
{{Issue
|IssueName=Blur around some objects
|IssueName=Blur around some objects when upscaling
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0

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