Shin Megami Tensei: Nocturne: Difference between revisions

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Added notes for a fix to a rendering issue
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(Added notes for a fix to a rendering issue)
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|Workaround=Go to Config > Video (GS) > Plugin Settings, enable Hardware hacks and choose '''disable depth emulation'''  
|Workaround=Go to Config > Video (GS) > Plugin Settings, enable Hardware hacks and choose '''disable depth emulation'''  
Note: this will cause to "Shadows overlapping" even if you set set '''Renderer''' to "'''OpenGL (Hardware)'''"
Note: this will cause to "Shadows overlapping" even if you set set '''Renderer''' to "'''OpenGL (Hardware)'''"
}}
{{Issue
|IssueName=Flickering pool in save room
|IsFixed=0
|IssueLevel=0
|Description=The pool of water underneath the maiden in the save room flickers.
|Workaround=Go to Config > Video (GS) > Plugin Settings. First change your renderer to OpenGL (Hardware), and then uncheck Allow 8-Bit Textures. Make sure Enable HW Hacks is checked, then click Advanced Settings and Hacks change Trilinear Filtering to Trilinear (Ultra/Slow).
}}
}}


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