Ace Combat 04: Shattered Skies: Difference between revisions
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Ace Combat 04: Shattered Skies (view source)
Revision as of 13:30, 17 November 2018
, 17 November 2018New Windows Testing Entry added
Clorophilla (talk | contribs) mNo edit summary |
(New Windows Testing Entry added) |
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|Comments=This is a VERY intensive game for both CPU and GPU. Even at native resolution, my GPU is maxed out and i get framerates like 52-58FPS. Also, I see vertical lines on the entire game, save for some cutscenes. Those are not very distracting. | |Comments=This is a VERY intensive game for both CPU and GPU. Even at native resolution, my GPU is maxed out and i get framerates like 52-58FPS. Also, I see vertical lines on the entire game, save for some cutscenes. Those are not very distracting. | ||
|Tester=clorophilla | |Tester=clorophilla | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 10 Home x64 | |||
|CPU=AMD Ryzen 3 1300X @ 3.50 GHz | |||
|GPU=NVIDIA GeForce GTX 1060 @ 3GB | |||
|Revision=1.5.0 (dev-2613 g48d9763d2) | |||
<spoiler show="Settings" hide="Hide"> | |||
* Preset: 1 - Safest | |||
</spoiler> | |||
|Graphics=GSdx 1.1.0 AVX2 | |||
<spoiler show="Settings" hide="Hide"> | |||
* Renderer: OpenGL (Hardware) | |||
* Texture Filtering: Bilinear (PS2) | |||
* Internal Resolution: 3x Native | |||
* Anisotropic Filtering: Off | |||
* Mipmapping (Ins): Basic | |||
* CRC Hack Level: None | |||
* Enable HW Hacks: ✓ | |||
** Align Sprite: ✓ | |||
* Blending Unit Accuracy: Medium | |||
</spoiler> | |||
|Sound= | |||
* SPU2-X 2.0.0 | |||
* LilyPad 0.11.0 | |||
|Comments=Game story played through from start to end. Game runs at full speed at all times, with minor visual glitches (see Additional Information). | |||
<spoiler show="Additional Information" hide="Less Information"> | |||
* As noted in the known issues, the player plane is completely black in missions. It is correctly textured in Software rendering, but I am to run the game at full speed using the Software renderer on my hardware configuration. | |||
* When looking towards the sun or moon, a large, square, negative-color-looking texture appears over it. Toggling the Software Renderer (F9 key) on and off again seems to remove the bugged sun/moon texture for the current mission instance, but I did not discover this fix until after my playthrough was complete so I have not tested it extensively. | |||
</spoiler> | |||
|Tester=Spectra Twilight | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} |