Shin Megami Tensei: Persona 4: Difference between revisions

Jump to navigation Jump to search
Added my own experiences emulating this game.
(I added my test configurations on windows)
(Added my own experiences emulating this game.)
Line 190: Line 190:
|Comments=Speed through 100% to 55% using hardware mode, if i change to software mode fps drops 30%, example if speed is 100% drops to 70%, played at custom resolution 1920x1080, i don't have problem with massive slowdown with shiny textured shadows (known issue), like Titus03 said playing using this resolution detailed shadow became buggy but nothing serious.
|Comments=Speed through 100% to 55% using hardware mode, if i change to software mode fps drops 30%, example if speed is 100% drops to 70%, played at custom resolution 1920x1080, i don't have problem with massive slowdown with shiny textured shadows (known issue), like Titus03 said playing using this resolution detailed shadow became buggy but nothing serious.
|Tester=Charl9576
|Tester=Charl9576
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 Pro
|CPU=Intel Core i5-3570
|GPU=NVIDIA Geforce GTX 1050
|Revision=v1.5.0-dev-2387
|Graphics=GSdx MSVC 19.0 SSE4.1/AVX, OpenGL (Hardware)
|Sound=
* SPU2-X
* LilyPad
|Comments=Flawless, full speed emulation at 4x native resolution. When using Large Framebuffer Half-pixel offset in Advanced Settings and Hacks must be set to Special (Texture) to accurately render the framebuffer effect when entering battle, otherwise the framebuffer will swim up to the upper left corner.
|Tester=SkipSandwich
}}
}}
{{TestingFooter}}
{{TestingFooter}}
Line 207: Line 221:
}}
}}
{{TestingFooter}}
{{TestingFooter}}




ninja
1

edit

Navigation menu