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|wikipedia        = [https://en.wikipedia.org/wiki/God_of_War_(2005_video_game) Link]
 
|wikipedia        = [https://en.wikipedia.org/wiki/God_of_War_(2005_video_game) Link]
 
|gamefaqslink      = [https://www.gamefaqs.com/ps2/919864-god-of-war Link]
 
|gamefaqslink      = [https://www.gamefaqs.com/ps2/919864-god-of-war Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/god-of-war Metacritic]|94/100}}
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|reviewlinks      = {{ReviewLink|[http://www.ign.com/articles/2005/03/18/god-of-war IGN]|9.8/10}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/god-of-war Metacritic]|94/100}}, {{ReviewLink|[http://www.gamespot.com/god-of-war/reviews/god-of-war-review-6120758/ GameSpot]|9.3/10}}, {{ReviewLink|[https://www.eurogamer.net/articles/r_GodOfWar_ps2 Eurogamer]|9/10}}
 
|gameinfo          = In God of War, the dark world of Greek mythology comes to life right before your eyes. As you take the role of Kratos, a story unfolds with various plot twists and multiple endings that take you through traps, stunts, and puzzles. With a deep combat system built around double chain blade weapons, the game places you in a variety of environments, in which you must fight challenging enemies, swing on ropes, scale mountain cliffs, swim through rivers, and slide down zip lines.<br />
 
|gameinfo          = In God of War, the dark world of Greek mythology comes to life right before your eyes. As you take the role of Kratos, a story unfolds with various plot twists and multiple endings that take you through traps, stunts, and puzzles. With a deep combat system built around double chain blade weapons, the game places you in a variety of environments, in which you must fight challenging enemies, swing on ropes, scale mountain cliffs, swim through rivers, and slide down zip lines.<br />
[https://en.wikipedia.org/wiki/God_of_War_(franchise) God of War is a single player game] that features a third-person perspective view with a fixed camera. The player controls the character Kratos, a Spartan warrior in the service of the Olympian Gods in a mixture of combat, both normal and quick time, with platforming and puzzle game elements. The player guides the protagonist through a long series of tests, trials and mazes to achieve goals. The game is loosely based on Greek mythology, and is set in Ancient Greece.
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God of War is a single player game that features a third-person perspective view with a fixed camera. The player controls the character Kratos, a Spartan warrior in the service of the Olympian Gods in a mixture of combat, both normal and quick time, with platforming and puzzle game elements. The player guides the protagonist through a long series of tests, trials and mazes to achieve goals. The game is loosely based on Greek mythology, and is set in Ancient Greece.
 
<!-- General props -->
 
<!-- General props -->
 
|progressive      = 1
 
|progressive      = 1
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|cpu-intensive    = 1
 
|cpu-intensive    = 1
 
|japan_rating      = D
 
|japan_rating      = D
 +
|japan_rating_text = Violence
 
|ko_rating        = 18
 
|ko_rating        = 18
 
|au_rating        = MA
 
|au_rating        = MA
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|na_rating_text    = Blood and Gore, Intense Violence, Nudity, Sexual Themes, Strong Language
 
|na_rating_text    = Blood and Gore, Intense Violence, Nudity, Sexual Themes, Strong Language
 
<!-- Language props -->
 
<!-- Language props -->
|italian          = SCES-53133
+
|italian          = SCES-53133 & SCED-53431
|spanish          = SCES-53133
+
|spanish          = SCES-53133 & SCED-53431
|french            = SCES-53133
+
|french            = SCES-53133 & SCED-53431
|german            = SCES-53133
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|german            = SCES-53133 & SCED-53431
|english          = SCES-53133 & SCUS-97399 & SCUS-97467
+
|english          = SCES-53133 & SCUS-97399 & SCUS-97467 & SCED-53431
|korean            = SCKA-30002
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|korean            = SCKA-30002 & SCKA-30003
 
|japanese          = SLPM-67010 & SLPM-67011 & SLPM-67012 & SLPM-66167
 
|japanese          = SLPM-67010 & SLPM-67011 & SLPM-67012 & SLPM-66167
 
<!-- NTSC-U props -->
 
<!-- NTSC-U props -->
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<!-- PAL props -->
 
<!-- PAL props -->
 
|PAL              = 1
 
|PAL              = 1
|serialsPAL        = SCES-53133<br />SCES-53133/P <small>(Platinum)</small><br />SCES-51533
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|serialsPAL        = SCES-53133<br />SCES-53133/P <small>(Platinum)</small><br />SCES-51533<br />SCED-53431 <small>(Demo)</small>
 
|CRCsPAL          = FB0E6D72
 
|CRCsPAL          = FB0E6D72
 
|releasedatePAL    = July 8, 2005<br />January 13, 2006 <small>(Platinum)</small><br />March 23, 2006 <small>(Platinum, Australia)</small><br />2005 <small>(Australia)</small>
 
|releasedatePAL    = July 8, 2005<br />January 13, 2006 <small>(Platinum)</small><br />March 23, 2006 <small>(Platinum, Australia)</small><br />2005 <small>(Australia)</small>
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<!-- NTSC-J props -->
 
<!-- NTSC-J props -->
 
|NTSCJ            = 1
 
|NTSCJ            = 1
|serialsNTSCJ      = SCKA-30002<br />SLPM-67010<br />SLPM-67011 <small>(CapKore)</small><br />SLPM-67012 <small>(Best Price)</small><br />SCAJ-30010<br />SLPM-66167
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|serialsNTSCJ      = SCKA-30002 <small>(Korea)</small><br />SLPM-67010<br />SCKA-30003 <small>(BigHit Series, Korea)</small><br />SLPM-67011 <small>(CapKore)</small><br />SLPM-67012 <small>(Best Price)</small><br />SCAJ-30010<br />SLPM-66167
 
|CRCsNTSCJ        =
 
|CRCsNTSCJ        =
 
|releasedateNTSCJ  = August 18, 2005 <small>(Korea)</small><br />November 17, 2005<br />June 30, 2006 <small>(BigHit Series, Korea)</small><br />September 28, 2006 <small>(CapKore)</small><br />September 6, 2007 <small>(Best Price)</small>
 
|releasedateNTSCJ  = August 18, 2005 <small>(Korea)</small><br />November 17, 2005<br />June 30, 2006 <small>(BigHit Series, Korea)</small><br />September 28, 2006 <small>(CapKore)</small><br />September 6, 2007 <small>(Best Price)</small>
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==Known Issues==
 
==Known Issues==
 +
{{Issue
 +
|IssueName=Multiple evenly spaced black vertical lines across screen
 +
|IsFixed=0
 +
|IssueLevel=0
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|Description=Multiple black vertical lines span across the screen [https://i.redd.it/xlavu0mp4ae51.png image].
 +
|Workaround=Go to Config > Video(GS) > Plugin Settings. Enable HW Hacks and in advanced settings set trilinear filtering to trilinear then half pixel offset to special ([https://www.reddit.com/r/PCSX2/comments/i1ib5n/vertical_lines_in_god_of_war1_those_are_my/ credit].
 +
}}
 +
 
{{Issue
 
{{Issue
 
|IssueName=Kratos's shadow is missing
 
|IssueName=Kratos's shadow is missing
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}}
 
}}
    +
{{Issue
 +
|IssueName=Misaligned black rectangle at bottom of FMV scenes
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|IsFixed=0
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|IssueLevel=0
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|Description=During FMV scenes, a black rectangle obscures part of the bottom of the image, usually in one of the corners
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|Workaround=In the in-game main menu, select Options and ensure "Progressive Scan" is set to "Off".  Note that only the NTSC version of the game has this menu option - there is no known fix for the PAL version. Also using an older 1.4.0 GSdx DLL in 1.6.0 PCSX2 version will fix this issue. No fix for 1.7.0 since it does not use plugins.
 +
}}
    
==Fixed Issues==
 
==Fixed Issues==
 
{{Issue
 
{{Issue
|IssueName=Kratos blinkin
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|IssueName=Kratos blinking
 
|IsFixed=1
 
|IsFixed=1
 
|IssueLevel=-1
 
|IssueLevel=-1
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|Workaround=Has been fixed since at least PCSX2 v1.0.0. For older versions go to Config > Emulation Settings > Speedhacks tab, and set the "VU Cycle Stealing" speedhack back to 0.
 
|Workaround=Has been fixed since at least PCSX2 v1.0.0. For older versions go to Config > Emulation Settings > Speedhacks tab, and set the "VU Cycle Stealing" speedhack back to 0.
 
}}
 
}}
      
==The gallery==
 
==The gallery==
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