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{{infobox
 
{{infobox
 
|image            = metal gear 3 subsistence.jpg
 
|image            = metal gear 3 subsistence.jpg
|caption          =
   
|developer        = [[Aspect]]
 
|developer        = [[Aspect]]
 
|publisher        = [[Konami]]
 
|publisher        = [[Konami]]
 
|genre            = Compilation, Action, Adventure
 
|genre            = Compilation, Action, Adventure
 
|wikipedia        = [https://en.wikipedia.org/wiki/Metal_Gear_Solid_3:_Snake_Eater#Subsistence Link]
 
|wikipedia        = [https://en.wikipedia.org/wiki/Metal_Gear_Solid_3:_Snake_Eater#Subsistence Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/928437-metal-gear-solid-3-subsistence Link]
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|gamefaqslink      = [https://www.gamefaqs.com/ps2/928437-metal-gear-solid-3-subsistence Link]
 
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/metal-gear-solid-3-subsistence Metacritic]|94/100}}
 
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/metal-gear-solid-3-subsistence Metacritic]|94/100}}
 
|gameinfo          = Metal Gear goes online for the first time in Metal Gear Solid 3 Subsistence! Players can battle or team up with up to 7 other friends for online dominance. Featuring different gameplay modes, new camera system, and robust online play, Subsistence is the game that gives players a brand new Metal Gear experience. Includes MGS3 Snake Eater and all new Online Modes, including Death Match, Team Death Match, Sneaking Mission, Capture Mission, and Rescue Mission. Third Person Camera system gives players more control. Bonus Metal Gear and Metal Gear 2 Solid Snake games which have never been released before in the North America. Demo Theater, Duel Mode, and new stages for Snake vs. Monkey mini-game.
 
|gameinfo          = Metal Gear goes online for the first time in Metal Gear Solid 3 Subsistence! Players can battle or team up with up to 7 other friends for online dominance. Featuring different gameplay modes, new camera system, and robust online play, Subsistence is the game that gives players a brand new Metal Gear experience. Includes MGS3 Snake Eater and all new Online Modes, including Death Match, Team Death Match, Sneaking Mission, Capture Mission, and Rescue Mission. Third Person Camera system gives players more control. Bonus Metal Gear and Metal Gear 2 Solid Snake games which have never been released before in the North America. Demo Theater, Duel Mode, and new stages for Snake vs. Monkey mini-game.
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<!-- PAL props -->
 
<!-- PAL props -->
 
|PAL              = 1
 
|PAL              = 1
|serialsPAL        = SLES-82042 <small>(Disc 1, Subsistence Disc, France, UK, AU)</small><br />SLES-82043 <small>(Disc 2, Persistence Disc, France, UK, AU)</small><br />SLES-82050 <small>(Disc 3, Existence Disc, France, UK, AU)</small><br />SLES-82044 <small>(Disc 1, Subsistence Disc, Italy)</small><br />SLES-82045 <small>(Disc 2, Persistence Disc, Italy)</small><br />SLES-82051 <small>(Disc 3, Existence Disc, Italy)</small><br />SLES-82046 <small>(Disc 1, Subsistence Disc, Germany)</small><br />SLES-82047 <small>(Disc 2, Persistence Disc, Germany)</small><br />SLES-82052 <small>(Disc 3, Existence Disc, Germany)</small><br />SLES-82048 <small>(Disc 1, Subsistence Disc, Spain)</small><br />SLES-82049 <small>(Disc 2, Persistence Disc, Spain)</small><br />SLES-82053 <small>(Disc 3, Existence Disc, Spain)</small>
+
|serialsPAL        = SLES-82042 <small>(Disc 1, Subsistence Disc, France, UK, AU)</small><br />SLES-82043 <small>(Disc 2, Persistence Disc, France, UK, AU)</small><br />SLES-82050 <small>(Disc 3, Existence Disc, France, UK, AU)</small><br />SLES-82044 <small>(Disc 1, Subsistence Disc, Italy)</small><br />SLES-82045 <small>(Disc 2, Persistence Disc, Italy)</small><br />SLES-82051 <small>(Disc 3, Existence Disc, Italy)</small><br />SLES-82046 <small>(Disc 1, Subsistence Disc, Germany)</small><br />SLES-82047 <small>(Disc 2, Persistence Disc, Germany)</small><br />SLES-82052 <small>(Disc 3, Existence Disc, Germany)</small><br />SLES-82048 <small>(Disc 1, Subsistence Disc, Spain)</small><br />SLES-82049 <small>(Disc 2, Persistence Disc, Spain)</small><br />SLES-82053 <small>(Disc 3, Existence Disc, Spain)</small><br />TLES-82043 <small>(Online Beta Trial Disc v0.01)</small>
 
|CRCsPAL          =  
 
|CRCsPAL          =  
 
|releasedatePAL    = October 6, 2006<br />October 13, 2006 <small>(Australia)</small>
 
|releasedatePAL    = October 6, 2006<br />October 13, 2006 <small>(Australia)</small>
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|Revision=v1.5.0 (dev-2162 g8c37418e4)
 
|Revision=v1.5.0 (dev-2162 g8c37418e4)
 
<spoiler show="Settings" hide="Hide">
 
<spoiler show="Settings" hide="Hide">
* Speedhacks:
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* '''Speedhacks:'''
 
** EE Cyclerate: -1
 
** EE Cyclerate: -1
 
** VU Cycle Stealing: 0
 
** VU Cycle Stealing: 0
** mVU Flag Hack: Enabled
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** mVU Flag Hack:
** MTVU: Enabled
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** MTVU:
 
</spoiler>
 
</spoiler>
 
|Graphics=GSdx 1.1.0 AVX2
 
|Graphics=GSdx 1.1.0 AVX2
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* Anisotropic Filtering: 16x
 
* Anisotropic Filtering: 16x
 
* CRC Hack Level: Automatic
 
* CRC Hack Level: Automatic
* Shader Configuration:
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* '''Shader Configuration:'''
** FXAA: Enabled
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** FXAA:
** Shadeboost: Enabled
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** Shade Boost: 50/50/60
* Hardware Hacks:
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* '''Hardware Hacks:'''
 
** Skipdraw: 1
 
** Skipdraw: 1
 
</spoiler>
 
</spoiler>
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|Comments=BIOS: USA 2.30, Finally got my DS3 controller to work properly with this game. The game runs fine aside from the few known issues with graphics. Requires a powerful computer to run at full speed. I used Skipdraw 1 to deal with a massive drop in frame rates whenever 'Stealth Camouflage' was being used. Using Skipdraw 1 did not cause any further weird side-effects in the rest of the game. As mentioned, the DS3 controller is pretty much a must-have for this game. Using the SCPToolkit, the pressure sensitive buttons worked perfectly fine after some minor adjustments to the sensitivity itself in LilyPad's configuration page. (I set the Circle button to 0.600, because it was still a bit too sensitive and I ended up killing soldiers whom were taken in a chokehold. After setting it to 0.600 it worked perfect). Each controller has different calibration ranges for the buttons, so always check and see which sensitivity works best for your controller.
 
|Comments=BIOS: USA 2.30, Finally got my DS3 controller to work properly with this game. The game runs fine aside from the few known issues with graphics. Requires a powerful computer to run at full speed. I used Skipdraw 1 to deal with a massive drop in frame rates whenever 'Stealth Camouflage' was being used. Using Skipdraw 1 did not cause any further weird side-effects in the rest of the game. As mentioned, the DS3 controller is pretty much a must-have for this game. Using the SCPToolkit, the pressure sensitive buttons worked perfectly fine after some minor adjustments to the sensitivity itself in LilyPad's configuration page. (I set the Circle button to 0.600, because it was still a bit too sensitive and I ended up killing soldiers whom were taken in a chokehold. After setting it to 0.600 it worked perfect). Each controller has different calibration ranges for the buttons, so always check and see which sensitivity works best for your controller.
 
|Tester=Ryudo
 
|Tester=Ryudo
 +
}}
 +
{{TestingEntry
 +
|Status=2
 +
|Region=NTSC-U
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|OS=Windows 10 x64
 +
|CPU=
 +
Intel Core i7-6600U @ 2.6 - 3.4 GHz
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|GPU=HD520 (built in, uses system ram, I have 16GB)
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|Revision=v1.5.0-dev-2413-g6bd5afea8-windows-x86
 +
<spoiler show="Settings" hide="Hide">
 +
* '''Speedhacks:'''
 +
** EE Cyclerate: -1
 +
** VU Cycle Stealing: 1
 +
** mVU Flag Hack: ✓
 +
** MTVU: ✓
 +
</spoiler>
 +
|Graphics=GSdx 11 (included)
 +
<spoiler show="Settings" hide="Hide">
 +
* Renderer: Direct3D11 (Hardware)
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* Internal Resolution: Native
 +
* Texture Filtering: Bilinear (PS2)
 +
* Interlacing: Auto / None (sometimes none seemed to help)
 +
* Allow 8 bit textures: ✓
 +
* Anisotropic Filtering: 16x
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* CRC Hack Level: Automatic
 +
* '''Shader Configuration:'''
 +
** FXAA: no
 +
** Shade Boost: no
 +
* '''Hardware Hacks:'''
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** Skipdraw: played with 1 and 2
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* Fast Texture Invalidation: ✓
 +
</spoiler>
 +
|Sound=
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* SPU2-X 2.0.0
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* LilyPad 0.11.0 SCP (r5875)
 +
|Comments=BIOS: USA. Note that playing using 1.4 gave _much_ worse performance. The game runs reasonably, considering this is not a gaming rig, but the videos sometimes slow down to 60% (or even lower). Skipdraw 1 and 2 worked pretty well. See [[Talk:Metal Gear Solid 3: Subsistence#Additional information|my config info]].
 +
|Tester=fintip
 
}}
 
}}
 
{{TestingFooter}}
 
{{TestingFooter}}
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{{Issue
 
{{Issue
 
|IssueName=No post-processing
 
|IssueName=No post-processing
|IsFixed=0
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|IsFixed=1
 
|IssueLevel=0
 
|IssueLevel=0
 
|Description=Post-processing is disabled in GSdx by default. Enabling post-processing in this game causes huge slowdowns. Certain places can look overbright.
 
|Description=Post-processing is disabled in GSdx by default. Enabling post-processing in this game causes huge slowdowns. Certain places can look overbright.
|Workaround=Use Software mode (Press F9)
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|Workaround=Use the latest 1.5.0 dev builds.
 
}}
 
}}
    
{{Issue
 
{{Issue
|IssueName=Screen Artifacts in OpenGL (Hardware)
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|IssueName=Screen Artifacts in OpenGL (Hardware)and DX 11 (Hardware)
 
|AffectedVersions=OpenGL
 
|AffectedVersions=OpenGL
 
|IsFixed=0
 
|IsFixed=0
 
|IssueLevel=1
 
|IssueLevel=1
|Description=Artifacts flicker across the screen in OpenGL.
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|Description= Artifacts flicker across the screen in OpenGL and DX11.
|Workaround=In Emulation Settings, under VU choose SuperVU Recompiler [legacy], Chop/Zero and Extra + Preserve Sign to reduce or remove the artifacts.
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|Workaround=Enable HW hacks and go to advanced settings and hacks.OpenGL: Set the HalfPixel offset option to Normal (vertex) Directx11: Halfpixel to Special. In the Config menu, select Video(GS) and go to Window settings. set Zoom to 100.50, thereby removing the artifacts.
 
}}
 
}}
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}}
 
}}
    +
{{Issue
 +
|IssueName=Framedrops
 +
|IsFixed=0
 +
|IssueLevel=-1
 +
|Description=Sometimes In extremly rare cases the MTUV Hack can hurt the performance.
 +
|Workaround=Disable MTVU Hack.
 +
}}
    
== Gameplay Screenshots ==
 
== Gameplay Screenshots ==
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