Shin Megami Tensei: Nocturne: Difference between revisions

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|genre            = RPG
|genre            = RPG
|wikipedia        = [https://en.wikipedia.org/wiki/Shin_Megami_Tensei:_Nocturne Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Shin_Megami_Tensei:_Nocturne Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/582958-shin-megami-tensei-nocturne Link]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/582958-shin-megami-tensei-nocturne Link]
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/582958-shin-megami-tensei-nocturne/index.html GameRankings]|84/100}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/shin-megami-tensei-nocturne Metacritic]|82/100}}
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/582958-shin-megami-tensei-nocturne/index.html GameRankings]|84/100}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/shin-megami-tensei-nocturne Metacritic]|82/100}}
|gameinfo          = Set in postapocalyptic Tokyo, Japan, Shin Megami Tensei: Nocturne takes you to a world where nearly the entire population is annihilated by a worldwide catastrophe called the Conception. Now the fate of the entire world lies on the shoulders of one boy, who must battle his way through opposing demonic forces, master the powers of Magatama, and persuade demons to join your party. Some demons may evolve into new forms on their own or can be fused into more powerful monsters.<br />
|gameinfo          = Set in postapocalyptic Tokyo, Japan, Shin Megami Tensei: Nocturne takes you to a world where nearly the entire population is annihilated by a worldwide catastrophe called the Conception. Now the fate of the entire world lies on the shoulders of one boy, who must battle his way through opposing demonic forces, master the powers of Magatama, and persuade demons to join your party. Some demons may evolve into new forms on their own or can be fused into more powerful monsters.<br />
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|Graphics=GSdx
|Graphics=GSdx
|Sound=
|Sound=
*SPU2-X
* SPU2-X
*?
* ?
|Comments=USA v02.20(10/02/2006), Not Requires good hardware to work fine.
|Comments=USA v02.20(10/02/2006), Not Requires good hardware to work fine.
|Tester={{ForumUser|DESTRUIDOR}}
|Tester={{ForumUser|DESTRUIDOR}}
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|CPU=Intel Core i5 i5-2410M  
|CPU=Intel Core i5 i5-2410M  
|GPU=AMD Radeon HD 7400M
|GPU=AMD Radeon HD 7400M
|Revision=v1.5.0
|Revision=1.5.0
|Graphics=GSdx
|Graphics=GSdx
|Sound=SPU2-X
|Sound=
* SPU2-X
* ?
|Comments=Game working fine.
|Comments=Game working fine.
|Tester={{ForumUser|lorddemolatron}}
|Tester={{ForumUser|lorddemolatron}}
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|Status=2
|Status=2
|Region=NTSC-U
|Region=NTSC-U
|OS=Win7 ultimate x64 sp1
|OS=Windpws 7 Ultimate x64 SP1
|CPU=intel i5 4690k 3.5GHZ
|CPU=Intel Core i5-4690k @ 3.50 GHz
|GPU=Gtx 760 2Gb Gddr5 Palit
|GPU=NVIDIA GeForce 760 @ 2 GB
|Revision=1.5.0-dev-1834-g096c931
|Revision=1.5.0 (dev-1834 g096c931)
|Graphics=GSdx
|Graphics=GSdx
|Sound=
|Sound=
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|IssueLevel=0
|IssueLevel=0
|Description=Characters shadows are either glitched or missing.
|Description=Characters shadows are either glitched or missing.
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set Renderer to "OpenGL (Hardware)". Or switch to Software Mode by setting Renderer to any of the "(Software)" options. Alternatively for Direct 3D9 and 11 (Hardware), go to Config > Video (GS) > Plugin Settings, set CRC Hack Level to "None", turn on "Enable HW Hacks", go to Configure Hacks and enable the "Alpha" hack. This, however, will make NPCs, some objects and shadows cast by object visible through walls. Also you can use a [https://www.reddit.com/r/Megaten/comments/36ex0m/ps2_smt_emulator_shadow_patches/ .pnach] file that removes shadow from the main character. It does not affect objects, walls and NPCs, so it has advantage over the previous method.
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set Renderer to "OpenGL (Hardware)". Or switch to Software Mode by setting Renderer to any of the "(Software)" options. Alternatively for Direct 3D9 and 11 (Hardware), go to Config > Video (GS) > Plugin Settings, set CRC Hack Level to "None", turn on "Enable HW Hacks", go to Configure Hacks and enable the "Alpha" hack. This, however, will make NPCs, some objects and shadows visible through walls.
}}
}}


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|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=During the opening with the woman's voice the white effect is not emulated properly in hardware renderers
|Description=During the opening with the woman's voice the white effect is not emulated properly.
|Workaround=Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)" and set Blending Unit Accuracy to at least "High".
|Workaround=Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)" and set Blending Unit Accuracy to at least "High".
}}
}}
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|IssueLevel=0
|IssueLevel=0
|Description=The game looks like a blur filter was applied.
|Description=The game looks like a blur filter was applied.
|Workaround=It's only apply for Direct3D 9 and 11: Go to Config > Video (GS) > Plugin Settings, set Interlacing to "None" and set CRC Hack level to Aggressive then apply progressive scan mode  [https://www.reddit.com/r/Megaten/comments/35ixub/pcsx2_progressive_scan_mode_patches_for_nocturne/ .pnach patches]
|Workaround=Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)".
}}
}}


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