PCSX2 Documentation/GSdx Debug: Difference between revisions

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You can represent the emotion engine (CPU) and the graphics synthesiser (GPU) as 2 separates black-boxed blocks linked together with an unique channel. GSdump is a recording of all communications + an initial GS reset state (AKA GS save state).
You can represent the emotion engine (CPU) and the graphics synthesiser (GPU) as 2 separates black-boxed blocks linked together with an unique channel. GSdump is a recording of all communications + an initial GS reset state (AKA GS save state).


Note: edit wiki to see correct format (TODO nice picture)
<nowiki>
Round 1: recording
Round 1: recording
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     ^
     ^
  GSdump data
  GSdump data</nowiki>




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