PCSX2 Documentation/GSdx Debug: Difference between revisions
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=== Introduction === | === Introduction === | ||
The goal of this page is to describe the GSdx debug capabilities and to explain how to use them efficiently. After this tutorial, you should be able to | |||
* generate a small reproducible testcase | |||
* reproduce the bug | |||
* understand what happen under the hood | |||
Requirement: understand the standard GPU rendering pipeline | |||
=== GSdump overview === | === GSdump overview === |