Final Fantasy XII: Difference between revisions

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|Tester=Adalberto
|Tester=Adalberto
}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-J
|OS=Windows 7
|CPU=Intel Core i5-6500 @ 3.20 GHz
|GPU=NVIDIA GeForce GTX 750 Ti
|Revision=1.5.0 dev 1686
|Graphics=Gsdx 1.1.0
*Mode: HW OpenGL
|Sound=*SPU2-X 2.0.0
*LilyPad 0.11.0
|Comments=The version used here was the International release with a translation patch applied. Has two noticeable graphical glitches in all hardware modes, not gamebreaking or intrusive but readily apparent. The minimap distortion effect does not display properly in hardware renderers and there are graphical glitches during the Famfrit fight with Cid. The game also slows down to 10FPS during Mateus introduction cutscene and most level 3 and some level 2 Quickening animations despite running at 300FPS uncapped at 4x Native resolution otherwise. Completely playable from beginning to end with no freezes or crashes. When uprendering there is noticeable ghosting during cutscenes which can be reduced with half pixel offset hack but that creates other graphical glitches.
|Tester=Vibhor}}
{{TestingFooter}}
{{TestingFooter}}


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Finalfantasy12izjs 11.jpg
Finalfantasy12izjs 11.jpg
Final_Fantasy_XII_Forum_1.jpg
Final_Fantasy_XII_Forum_1.jpg
FF12Minimap_comparison.png
</gallery>
</gallery>


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