SOCOM II: U.S. Navy SEALs: Difference between revisions

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{{infobox
{{infobox
|image            = SOCOM2.jpg
|image            = SOCOM2.jpg
|caption          = SOCOM II: U.S. Navy SEALs
|caption          =
|developer        = Zipper Interactive
|developer        = Zipper Interactive
|publisher        = [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU), [[Sony|SCEI]] (JP), [[Sony|SCE Australia]] (AU)
|publisher        = [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU), [[Sony|SCEI]] (JP), [[Sony|SCE Australia]] (AU)
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|gameinfo          = Terrorists threaten America and her allies. As an elite SEAL commander, you must lead your team in striking important targets in 12 intense international missions and protect freedom across the globe.  Overcome the obstacles in single player mode or connect to up to 16 players online in five mission types, clan challenges and 22 playable maps. Communicate with your SEALs and other special operations forces via the PS2 USB headset.  Failure is not an option.
|gameinfo          = Terrorists threaten America and her allies. As an elite SEAL commander, you must lead your team in striking important targets in 12 intense international missions and protect freedom across the globe.  Overcome the obstacles in single player mode or connect to up to 16 players online in five mission types, clan challenges and 22 playable maps. Communicate with your SEALs and other special operations forces via the PS2 USB headset.  Failure is not an option.
|wikipedia        = [http://en.wikipedia.org/wiki/SOCOM_II:_U.S._Navy_SEALs Link]
|wikipedia        = [http://en.wikipedia.org/wiki/SOCOM_II:_U.S._Navy_SEALs Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/914813-socom-ii-us-navy-seals Link]
|reviewlinks      = {{ReviewLink|[http://ps2.ign.com/objects/552/552397.html IGN]|8.8/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/socom-ii-us-navy-seals Metacritic]|87/100}}
|numberofonlineplayers  = 16
|progressive      = 1
|progressive      = 1
|cpu-intensive    = 1
|cpu-intensive    = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/914813-socom-ii-us-navy-seals Link]
|harddrive        = 1
|numberofonlineplayers  = 16
|keyboard          = 1
|reviewlinks      = {{ReviewLink|[http://ps2.ign.com/objects/552/552397.html IGN]|8.8/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/socom-ii-us-navy-seals Metacritic]|87/100}}
|headset          = 1
|widescreenpatch  = 1
|au_rating        = MA
|au_rating        = MA
|japan_rating      = D
|japan_rating      = D
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|na_rating        = M
|na_rating        = M
|ko_rating        = 18
|ko_rating        = 18
|harddrive        = 1
|keyboard          = 1
|headset          = 1
|korean            = SCKA-20020
|korean            = SCKA-20020
|italian          = SCES-51904
|italian          = SCES-51904
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|english          = SCES-51904 & SCUS-97275
|english          = SCES-51904 & SCUS-97275
|japanese          = SCPS-15065
|japanese          = SCPS-15065
|widescreenpatch  = 1
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
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* Crouching in the game (necessary for finishing parts of single player depending on your play style) requires pressure-sensitive buttons like the DualShock 2 controllers have. A workaround for controllers with analog triggers (like the Xbox 360 controller or the Logitech F310) is by swapping the '''L2''' or '''R2''' with the stance changing button (by default '''Triangle''') and pressing the trigger halfway.
* Crouching in the game (necessary for finishing parts of single player depending on your play style) requires pressure-sensitive buttons like the DualShock 2 controllers have. A workaround for controllers with analog triggers (like the Xbox 360 controller or the Logitech F310) is by swapping the '''L2''' or '''R2''' with the stance changing button (by default '''Triangle''') and pressing the trigger halfway.


<!-- Remove comment signs and add issues here -->
 
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
==Known Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName=Broken cutscenes
|IssueName=Broken FMVs
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=FMV cutscenes are not rendered.
|Description=FMVs are not rendered in Hardware mode.
|Workaround=Press F9 to use software mode.
|Workaround=Go to Config > Emulation Settings > Game Fixes tab, click "enable manual game fixes" and enable the "Switch to GSdx Software rendering when an FMV plays" fix.
}}
}}


{{Issue
{{Issue
|IssueName=Night vision is broken in hardware mode
|IssueName=Night vision is broken
|IsFixed=0
|IsFixed=0
|IssueLevel=1
|IssueLevel=1
|Description=Night vision does not render properly under hardware mode. This feature plays a major effect in some missions.
|Description=Night vision does not render properly under Hardware mode. This feature plays a major effect in some missions.
|Workaround=Press F9 to use software mode.
|Workaround=Press the F9 key to switch to Software mode during these missions.
}}
}}


==The gallery==
==The gallery==
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File:SOCOM_II_U.S._Navy_SEALs_Forum_1.jpg|SOCOM II: U.S. Navy SEALs (SCUS 97275)
File:SOCOM_II_U.S._Navy_SEALs_Forum_1.jpg|SOCOM II: U.S. Navy SEALs (SCUS 97275)
</gallery>
</gallery>


{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Socom-US-Navy-Seals-2-SCUS-97275-U--28476 Socom - US Navy Seals 2 (SCUS 97275) (U)]}}
*[http://forums.pcsx2.net/Thread-Socom-US-Navy-Seals-2-SCUS-97275-U--28476 Socom - US Navy Seals 2 (SCUS 97275) (U)]}}
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