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m
It's a workaround, so the issue is not fixed
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|NTSCU            = 1
 
|NTSCU            = 1
 
|serialsNTSCU      = SLUS-21346
 
|serialsNTSCU      = SLUS-21346
|CRCsNTSCU        =  
+
|CRCsNTSCU        = 65729657
 
|releasedateNTSCU  = April 25, 2006
 
|releasedateNTSCU  = April 25, 2006
 
|statusNTSCU      = 2
 
|statusNTSCU      = 2
Line 47: Line 47:  
|serialsNTSCJ      = SLPS-25629<br />SCKA-20070<br />SLPS-73250 <small>(PlayStation 2 the Best)</small><br />SCAJ-20173
 
|serialsNTSCJ      = SLPS-25629<br />SCKA-20070<br />SLPS-73250 <small>(PlayStation 2 the Best)</small><br />SCAJ-20173
 
|CRCsNTSCJ        =
 
|CRCsNTSCJ        =
|releasedateNTSCJ  = March 23, 2006<br />April 27, 2006 <small>(Korea)</small><br />December 7, 2006 <small>(PlayStation 2 the Best)</small><br />October 3, 2008 <small>(BigHit Series)</small><br />2006 <small>(Asia)</small>
+
|releasedateNTSCJ  = March 23, 2006<br />April 27, 2006 <small>(Korea)</small><br />December 7, 2006 <small>(PlayStation 2 the Best)</small><br />October 3, 2008 <small>(BigHit Series, Korea)</small><br />2006 <small>(Asia)</small>
 
|statusNTSCJ      =
 
|statusNTSCJ      =
 
|linuxstatusNTSCJ  =
 
|linuxstatusNTSCJ  =
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|Comments=Runs near full speed., Same issues in hardware mode as before.
 
|Comments=Runs near full speed., Same issues in hardware mode as before.
 
|Tester={{ForumUser|General-Plot}}
 
|Tester={{ForumUser|General-Plot}}
 +
}}
 +
{{TestingEntry
 +
|Status=2
 +
|Region=NTSC-U
 +
|OS=Windows 7 64-Bit
 +
|CPU=Intel Core i5-3570K @ 4.40 GHz
 +
|GPU=NVIDIA GeForce GTX680 @ 2 GB
 +
|Revision=1.5.0 (dev-2242)
 +
|Graphics=GSDx32-SSE4
 +
<spoiler show="Settings" hide="Hide">
 +
* Renderer: OpenGL (Hardware)
 +
* Internal Resolution 2xNative
 +
* Allow 8-bit textures
 +
* Large Framebuffer
 +
* Mipmapping Basic
 +
* CRC Hack Level - Partial
 +
* Accurate Date
 +
* Blending Unit Accuracy - Medium
 +
* Enable HW Hacks:
 +
** Align Sprite
 +
** Merge Sprite
 +
** Unscale Point and Line
 +
** Half-pixel Offset - Special (Texture Agressive)
 +
** Round Sprite - Half
 +
</spoiler>
 +
|Sound=
 +
* SPU2-X 2.0.0
 +
* LilyPad 0.12.1
 +
|Comments=Runs full speed (60fps) without any visible issues and with graphics and all the effects seemingly rendered as intended. View "Settings" for details.
 +
|Tester=Daemit
 +
}}
 +
{{TestingEntry
 +
|Status=2
 +
|Region=NTSC-U
 +
|OS=Windows 7 64 bit
 +
|CPU=Intel Core i7-4790 @ 3.6GHz
 +
|GPU=Nvidia GTX 960 2GB
 +
|Revision=1.6.0
 +
|Graphics=GSDX 1.2.0
 +
|Sound=SPU2-X 2.0.0
 +
|Comments=Runs at full speed. Upscaling causes some black lines that can be fixed by enabling hw hacks and align sprites.
 +
|Tester=Kke
 
}}
 
}}
 
{{TestingFooter}}
 
{{TestingFooter}}
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|Tester=actioninja
 
|Tester=actioninja
 
}}
 
}}
 +
 +
{{TestingEntry
 +
|Status=2
 +
|Region=NTSC-U
 +
|OS=Ubuntu 16.04
 +
|CPU=Intel Core i7-6700HQ
 +
|GPU=NVIDIA GeForce GTX 965M
 +
|Revision=v1.5.0
 +
|Graphics=GSdx 1.1.0
 +
<spoiler show="Settings" hide="Hide">
 +
* Renderer: OpenGL (Hardware)
 +
* Internal Resolution: 2x Native
 +
* Interlacing: Auto
 +
* Texture Filtering: Bilinear (PS2)
 +
* Large Framebuffer: ✓
 +
* Anisotropic Filtering: 2x
 +
* Blending Unit Accuracy: Medium
 +
* Automatic CRC Level: Partial
 +
* Mipmapping (Ins): Basic
 +
* '''Hardware Hacks'''
 +
** Align Sprite: ✓
 +
** Unscale Point and Line: ✓
 +
* '''Shader Configuration:'''
 +
** Texture Filtering of Display: ✓
 +
** FXAA Shader: ✓
 +
</spoiler>
 +
|Sound=
 +
* SPU2-X 2.0.0
 +
* OnePad 2.0.0
 +
|Comments=BIOS: Europe 2.30, game runs extremely smoothly. No graphical or audio errors encountered.
 +
|Tester=Entheogen
 +
}}
 +
 
{{TestingFooter}}
 
{{TestingFooter}}
   Line 137: Line 212:  
{{Issue
 
{{Issue
 
|IssueName=Broken terrain textures
 
|IssueName=Broken terrain textures
|IsFixed=0
+
|IsFixed=1
 
|IssueLevel=1
 
|IssueLevel=1
 
|Description=In Hardware mode mipmapping issues cause terrain textures to appear completely bugged.
 
|Description=In Hardware mode mipmapping issues cause terrain textures to appear completely bugged.
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}}
 
}}
    +
{{Issue
 +
|IssueName=No collisions
 +
|IsFixed=1
 +
|IssueLevel=2
 +
|Description=No collisions, including no missile hits.
 +
|Workaround=Fixed in v1.6.0. In older versions, start the game in Fast Boot mode instead of Full Boot.
 +
}}
    +
{{Issue
 +
|IssueName=Cutscenes/Certain Levels Blurry
 +
|IsFixed=0
 +
|IssueLevel=1
 +
|Description=The non-fmv cutscenes and certain levels have a blurriness to everything
 +
|Workaround= Go to Config > Video(GS) > Plugin Settings > Advanced Settings - Set "Half Pixel Offset" to "Special (Texture- aggressive)
 +
}}
 +
 +
<!-- Leaving the old gallery here, just in case someone wants it.
 
==The gallery==
 
==The gallery==
 
<gallery>
 
<gallery>
 
File:Ace_Combat_Zero_The_Belkan_War_Forum_1.jpg|Ace Combat Zero: The Belkan War (SLUS 21346)
 
File:Ace_Combat_Zero_The_Belkan_War_Forum_1.jpg|Ace Combat Zero: The Belkan War (SLUS 21346)
 
File:Ace_Combat_Zero_The_Belkan_War_Forum_2.jpg|Ace Combat Zero: The Belkan War (SLUS 21346)
 
File:Ace_Combat_Zero_The_Belkan_War_Forum_2.jpg|Ace Combat Zero: The Belkan War (SLUS 21346)
 +
</gallery>
 +
-->
 +
 +
== Gameplay Screenshots ==
 +
<gallery widths="175px" heights="100px">
 +
File:Ace Combat Zero- Title Screen.png
 +
File:Ace Combat Zero - Mission 1 - First Person View.png
 +
File:Ace Combat Zero - Mission 1 - Third Person View.png
 
</gallery>
 
</gallery>
  
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