Ratchet & Clank: Going Commando: Difference between revisions
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Ratchet & Clank: Going Commando (view source)
Revision as of 20:54, 27 September 2016
, 27 September 2016Added some new testing notes. Changed status of cutscene and mipmap errors. Feel free to weak my writing as necessary ;P
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m (Added some new testing notes. Changed status of cutscene and mipmap errors. Feel free to weak my writing as necessary ;P) |
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|Comments=Used all recommended speedhacks, EE cyclerate 2, and VU stealing 1. Using hardware mode, it ran at playable speeds with lag when there are a lot of on screen elements. | |Comments=Used all recommended speedhacks, EE cyclerate 2, and VU stealing 1. Using hardware mode, it ran at playable speeds with lag when there are a lot of on screen elements. | ||
|Tester=Clank | |Tester=Clank | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC | |||
|OS=Windows | |||
|CPU=Intel Core i5-4460 @ 3.2Ghz | |||
|GPU=Nvidia GeForce GTX 970 4096MB | |||
|Revision=1.5.0-20160926203048 | |||
|Graphics=GSdx | |||
|Sound= | |||
*SPU2-X | |||
*? | |||
|Comments= Mipmapping now works in HW renderer and has been mostly fixed (hooray) I didn't encounter the Thugs-4-Less cutscene freeze as mentioned here. The game runs mostly smooth, but there's still a bit of slowdown when alot of action is occuring onscreen ;). | |||
|Tester={{ForumUser|CK1}} | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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{{Issue | {{Issue | ||
|IssueName=Broken textures | |IssueName=Broken textures | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=1 | |IssueLevel=1 | ||
|Description=Garbage textures until you stand close to objects due to GSdx not supporting mip-mapping in hardware mode. | |Description=Garbage textures until you stand close to objects due to GSdx not supporting mip-mapping in hardware mode. | ||
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{{Issue | {{Issue | ||
|IssueName=Cutscene doesn't load | |IssueName=Cutscene doesn't load | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=After disabling the Thugs-4-less jamming array, only the audio from the following cutscene is loaded. The next cutscene doesn't load at all and the game is stuck on a black screen. | |Description=After disabling the Thugs-4-less jamming array, only the audio from the following cutscene is loaded. The next cutscene doesn't load at all and the game is stuck on a black screen. | ||
|Workaround=Apply the EE timing hack in Config->Emulation settings->Game Fixes | |Workaround=Recent versions of PCSX2 (1.5.0 and later) don't have this issue. For older versions, Apply the EE timing hack in Config->Emulation settings->Game Fixes | ||
}} | }} | ||
{{Issue | {{Issue |