Tom Clancy's Splinter Cell: Pandora Tomorrow: Difference between revisions
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Tom Clancy's Splinter Cell: Pandora Tomorrow (view source)
Revision as of 21:45, 28 April 2016
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<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | <!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | ||
==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=thermal view doesn't show heat sources | ||
|IsFixed= | |IsFixed= | ||
|IssueLevel= | |IssueLevel=0 | ||
|Description= | |Description=In hardware modes, thermal vision heat sources aren't discernible from the rest of the environment. | ||
|Workaround= | |Workaround=Has been fixed in OpenGL as of v1.5.0-dev-669 of April 28th, 2016. Go to Config - Video(GS) - Plugin Settings menu, and set Renderer to "OpenGL Hardware". For older PCSX2 versions set the Renderer to any of the software modes. | ||
}} | }} | ||
==The gallery== | ==The gallery== |