Final Fantasy XII: Difference between revisions
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|Comments=USA v01.60 (07/02/2002), On initial load before scene on screen is shown, sound is choppy. Fine afterwards unless you have a lesser powered machine and then it can get choppy on every area change., All Famfrit and Phoenix boss fights have bad shadows in hardware mode. | |Comments=USA v01.60 (07/02/2002), On initial load before scene on screen is shown, sound is choppy. Fine afterwards unless you have a lesser powered machine and then it can get choppy on every area change., All Famfrit and Phoenix boss fights have bad shadows in hardware mode. | ||
|Tester={{ForumUser|shinra358}} | |Tester={{ForumUser|shinra358}} | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=USA V 02.20 | |||
|OS=Windows 10 | |||
|CPU=Intel Core I7 4770K 3.50ghz | |||
|GPU=NVIDIA GTX 970 | |||
|Revision=1.4.0 | |||
|Graphics=GSDX MSVC 19.00 1.0.0 | |||
|Sound= | |||
* SPU2-X 2.2.0 | |||
* Lilypad r4959 | |||
|Comments=BIOS: USAv 02.20, GS hacks : Custom Resolution 1920 x 1080, Texture Filtering Blinear(Forced), Anisotropic Filtering 16x ,CRC hack Level Agressive . Enable HW hacks : MSAA 4x , Half-Pixel Offset , Align Sprite , Alpha, Alpha Stencil, Preload Data Frame. Runs at 60 FPS on most Parts, Some Shadows on the floor apear blue in some areas of the game. | |||
|Tester=Adalberto | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} |