Bureaucrats, ninja, Administrators
67,564
edits
No edit summary |
No edit summary |
||
Line 9: | Line 9: | ||
|wikipedia = [http://en.wikipedia.org/wiki/Nightshade_%282003_video_game%29 Link] | |wikipedia = [http://en.wikipedia.org/wiki/Nightshade_%282003_video_game%29 Link] | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/914718-nightshade Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/914718-nightshade Link] | ||
|korean = SLKA-25135 | |||
|reviewlinks = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/nightshade Metacritic]|68/100}} | |reviewlinks = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/nightshade Metacritic]|68/100}} | ||
|eu_rating = 12+ | |eu_rating = 12+ | ||
Line 38: | Line 39: | ||
<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPM-65447<br />SLAJ-25031<br />SCAJ-25026<br />SLAJ-25026<br />SLPM-61059 <small>(Trial)</small> | |serialsNTSCJ = SLPM-65447<br />SLAJ-25031<br />SCAJ-25026<br />SLAJ-25026<br />SLPM-61059 <small>(Trial)</small><br />SLKA-25135 | ||
|CRCsNTSCJ = 3FB419FD | |CRCsNTSCJ = 3FB419FD | ||
|releasedateNTSCJ = December 4, 2003 | |releasedateNTSCJ = December 4, 2003 | ||
Line 113: | Line 114: | ||
==Trivia== | ==Trivia== | ||
* Original names: '''Kunoichi-忍-''' (SLPM-65447) | * Original names: '''Kunoichi-忍-''' (SLPM-65447), '''쿠노이치''' (SLKA-25135) | ||
* Also known as '''くのいち 忍''' (JP) | * Also known as '''くのいち 忍''' (JP) | ||
* Widescreen support with .pnatch file from the [http://forums.pcsx2.net/Thread-PCSX2-Widescreen-Game-Patches?pid=271674#pid271674 PCSX2 forums]. Search for game CRC. Be aware that the game uses many 2D elements, like the pause screen, the main menu, etc. These will not be resized to the 16:9 aspect ratio and will remain in 4:3. Nothing gamebreaking here, just a reminder. | * Widescreen support with .pnatch file from the [http://forums.pcsx2.net/Thread-PCSX2-Widescreen-Game-Patches?pid=271674#pid271674 PCSX2 forums]. Search for game CRC. Be aware that the game uses many 2D elements, like the pause screen, the main menu, etc. These will not be resized to the 16:9 aspect ratio and will remain in 4:3. Nothing gamebreaking here, just a reminder. |