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Two different issues. Post processing still needs to be properly fixed.
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{{Issue
 
{{Issue
 
|IssueName=No post-processing
 
|IssueName=No post-processing
 +
|IsFixed=0
 +
|IssueLevel=0
 +
|Description=Post-processing is disabled in GSdx by default. Enabling post-processing in this game causes huge slowdowns. Certain places can look overbright.
 +
|Workaround=Use Software mode (Press F9)
 +
}}
 +
 +
{{Issue
 +
|IssueName=Incorrect Blending
 
|IsFixed=1
 
|IsFixed=1
 
|IssueLevel=0
 
|IssueLevel=0
|Description=Post-processing is disabled in GSdx by default. Enabling post-processing in this game causes huge slowdowns. Certain places can look overbright.
+
|Description=There are various areas where the blending goes wrong. (Shadows look like dark patches, etc).
|Workaround=Use OpenGL (Hardware Mode) in Builds v1.3.1 2015-11-15 and up. New blending option was added.
+
|Workaround=Use OpenGL (Hardware Mode) in the latest stable build v1.4.0 and up.
 
** Blending Unit Accuracy: Use Basic and above.
 
** Blending Unit Accuracy: Use Basic and above.
 
** Software mode (F9) (Old method).
 
** Software mode (F9) (Old method).
ninja
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