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{{Issue | {{Issue | ||
|IssueName=No post-processing | |IssueName=No post-processing | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel= | |IssueLevel=1 | ||
|Description=Post-processing is disabled in GSdx by default. Enabling post-processing in this game causes huge slowdowns. Certain places can look overbright. | |Description=Post-processing is disabled in GSdx by default. Enabling post-processing in this game causes huge slowdowns. Certain places can look overbright. | ||
|Workaround=Software mode (F9) | |Workaround=Use OpenGL (Hardware Mode) in Builds v1.3.1 2015-11-15 and up. New blending option was added. | ||
** Blending Unit Accuracy: Use Basic and above. | |||
** Software mode (F9) (Old method). | |||
}} | }} | ||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[http://forums.pcsx2.net/Thread-Metal-Gear-Solid-3-Subsistence-SLUS-21359-U--28512 Metal Gear Solid 3 - Subsistence (SLUS 21359) (U)]}} | *[http://forums.pcsx2.net/Thread-Metal-Gear-Solid-3-Subsistence-SLUS-21359-U--28512 Metal Gear Solid 3 - Subsistence (SLUS 21359) (U)]}} |