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636 bytes added ,  21:47, 27 October 2015
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* The game sets to widescreen when it is prompted by the 16:9 ratio setting in the PS2 internal menu.
 
* The game sets to widescreen when it is prompted by the 16:9 ratio setting in the PS2 internal menu.
 
* Both the original version of Final Fantasy XII and the NTSC-J only Final Fantasy XII International [[Talk:Final Fantasy XII|Zodiac Job System]] (FFXII IZJS) run the same, regardless of user patches such as English translations.
 
* Both the original version of Final Fantasy XII and the NTSC-J only Final Fantasy XII International [[Talk:Final Fantasy XII|Zodiac Job System]] (FFXII IZJS) run the same, regardless of user patches such as English translations.
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*The right analogue stick settings are inverted by default and cannot be changed within the game. User must edit the right stick settings manually from the PAD configuration menu.
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==Known Issues==
 
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==Known Issues==
      
{{Issue
 
{{Issue
|IssueName=
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|IssueName=Corrupted Overwritten save data
|IsFixed=
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|IsFixed=0
|IssueLevel=
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|IssueLevel=1
|Description=
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|Description=Attempting to overwrite previous saved games will cause the new file to be corrupted.
|Workaround=
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|Workaround=This appears to be an issue with the experimental folder memory card system. Either use a file-based memory card or delete the previous savegame file you wish to overwrite before saving.
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}}
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{{Issue
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|IssueName=Shadows not displaying correctly
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|IsFixed=0
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|IssueLevel=0
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|Description=Some shadows are incorrectly shaped and in the wrong place.
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|Workaround=Switch to software rendering mode.
 
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* '''mVU Flag Hack:''' Small speed up, no issues.
 
* '''mVU Flag Hack:''' Small speed up, no issues.
 
* '''MTVU:''' Noticeable Speed up on tricore and higher
 
* '''MTVU:''' Noticeable Speed up on tricore and higher
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== Gameplay Screenshots ==
 
== Gameplay Screenshots ==
ninja
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