Metal Gear Solid 3: Subsistence: Difference between revisions

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{{infobox
{{infobox
|image            = metal gear 3 subsistence.jpg|thump|250px
|image            = metal gear 3 subsistence.jpg
|caption          =  
|developer        = [[Aspect]]
|developer         = Konami
|publisher         = [[Konami]]
|genre            =  
|genre            = Compilation, Action, Adventure
|wikipedia        =  
|wikipedia        = [https://en.wikipedia.org/wiki/Metal_Gear_Solid_3:_Snake_Eater#Subsistence Link]
|gameinfo          =  
|gamefaqslink      = [https://www.gamefaqs.com/ps2/928437-metal-gear-solid-3-subsistence Link]
|reviewlinks      = {{ReviewLink|[https://www.ign.com/articles/2006/03/10/metal-gear-solid-3-subsistence IGN]|9.8/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/metal-gear-solid-3-subsistence Metacritic]|94/100}}, {{ReviewLink|[https://www.gamespot.com/reviews/metal-gear-solid-3-subsistence-review/1900-6145929/ GameSpot]|9/10}}, {{ReviewLink|[https://www.eurogamer.net/articles/r_mgs3sub_ps2 Eurogamer]|9/10}}
|gameinfo          = Metal Gear goes online for the first time in Metal Gear Solid 3 Subsistence! Players can battle or team up with up to 7 other friends for online dominance. Featuring different gameplay modes, new camera system, and robust online play, Subsistence is the game that gives players a brand new Metal Gear experience. Includes MGS3 Snake Eater and all new Online Modes, including Death Match, Team Death Match, Sneaking Mission, Capture Mission, and Rescue Mission. Third Person Camera system gives players more control. Bonus Metal Gear and Metal Gear 2 Solid Snake games which have never been released before in the North America. Demo Theater, Duel Mode, and new stages for Snake vs. Monkey mini-game.
<!-- General props -->
|cpu-intensive    = 1
|cpu-intensive    = 1
|gamefaqslink     = [http://www.gamefaqs.com/ps2/928437-metal-gear-solid-3-subsistence Link]
|widescreenpatch  = 1
|numberofonlineplayers = 8
|au_rating        = MA
|eu_rating        = 18+
|ko_rating        = 18
|na_rating        = M
|na_rating_text    = Blood and Gore, Intense Violence, Language, Sexual Themes
|japan_rating     = Z
|japan_rating_text = Love, Sexual Content, Crime, Violence
<!-- Language props -->
|italian          = SLES-82044 & SLES-82045 & SLES-82051
|spanish          = SLES-82048 & SLES-82049 & SLES-82053 & SLUS-21359 & SLUS-21243 & SLUS-21360
|french            = SLES-82042 & SLES-82043 & SLES-82050
|german            = SLES-82046 & SLES-82047 & SLES-82052
|japanese          = SLPM-66220 & SLPM-66222 & SLPM-66221 & SLPM-66117 & VW305-J1 & SLPM-66119 & VW306-J1 & SLPM-66223 & W307-J1 & SLPM-66224 & SLPM-66118 & VW307-J1
|english          = SLES-82042 & SLES-82043 & SLES-82050 & SLUS-21359 & SLUS-21243 & SLUS-21360
|korean            = SLKA-25353 & SLKA-25354 & SLKA-25355
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
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<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-82042 <small>(Disc 1)</small><br />SLES-82043 <small>(Disc 2)</small><br />SLES-82044 <small>(Disc 1)</small><br />SLES-82045 <small>(Disc 2)</small><br />SLES-82046 <small>(Disc 1)</small><br />SLES-82047 <small>(Disc 2)</small><br />SLES-82048 <small>(Disc 1)</small><br />SLES-82049 <small>(Disc 2)</small><br />SLES-82050 <small>(Disc 1)</small><br />SLES-82051 <small>(Disc 2)</small><br />SLES-82052 <small>(Disc 1)</small><br />SLES-82053 <small>(Disc 2)</small>
|serialsPAL        = SLES-82042 <small>(Disc 1, Subsistence Disc, France, UK, AU)</small><br />SLES-82043 <small>(Disc 2, Persistence Disc, France, UK, AU)</small><br />SLES-82050 <small>(Disc 3, Existence Disc, France, UK, AU)</small><br />SLES-82044 <small>(Disc 1, Subsistence Disc, Italy)</small><br />SLES-82045 <small>(Disc 2, Persistence Disc, Italy)</small><br />SLES-82051 <small>(Disc 3, Existence Disc, Italy)</small><br />SLES-82046 <small>(Disc 1, Subsistence Disc, Germany)</small><br />SLES-82047 <small>(Disc 2, Persistence Disc, Germany)</small><br />SLES-82052 <small>(Disc 3, Existence Disc, Germany)</small><br />SLES-82048 <small>(Disc 1, Subsistence Disc, Spain)</small><br />SLES-82049 <small>(Disc 2, Persistence Disc, Spain)</small><br />SLES-82053 <small>(Disc 3, Existence Disc, Spain)</small><br />TLES-82043 <small>(Online Beta Trial Disc v0.01)</small>
|CRCsPAL          =  
|CRCsPAL          =  
|releasedatePAL    = October 6, 2006<br />October 13, 2006
|releasedatePAL    = October 6, 2006<br />October 13, 2006 <small>(Australia)</small>
|statusPAL        = 2
|statusPAL        = 2
|linuxstatusPAL    =  
|linuxstatusPAL    = 2
|macstatusPAL      =  
|macstatusPAL      =  
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-66223 <small>(Disc 1)</small><br />SLPM-66224 <small>(Disc 2)</small><br />SLPM-66220 <small>(First Print Limited Edition)</small><br />SLPM-66221 <small>(First Print Limited Edition)</small><br />SLPM-66222 <small>(First Print Limited Edition)</small><br />SLPM-66117 <small>(with Headset)</small><br />SLPM-66118 <small>(with Headset)</small><br />SLPM-66119 <small>(with Headset)</small><br />SLKA-25353 <small>(Limited Edition)</small><br />SLKA-25354 <small>(Limited Edition)</small>
|serialsNTSCJ      = SLPM-66223 <small>(Disc 1)</small><br />SLPM-66224 <small>(Disc 2)</small><br />VW307-J1<br />SLPM-66220 <small>(First Print Limited Edition, disc 1)</small><br />SLPM-66221 <small>(First Print Limited Edition, disc 2)</small><br />SLPM-66222 <small>(First Print Limited Edition, disc 3)</small><br />VW306-J1 <small>(First Print Limited Edition)</small><br />SLPM-66117 <small>(with Headset, disc 1)</small><br />SLPM-66118 <small>(with Headset, disc 2)</small><br />SLPM-66119 <small>(with Headset, disc 3)</small><br />VW305-J1 <small>(with Headset)</small><br />SLKA-25353 <small>(Limited Edition, Korea, Disc 1)</small><br />SLKA-25354 <small>(Limited Edition, Korea, Disc 2)</small><br />SLKA-25355 <small>(Limited Edition, Korea, Disc 3)</small><br />VW307-K1 <small>(Limited Edition, Korea)</small>
|CRCsNTSCJ        =  
|CRCsNTSCJ        =  
|releasedateNTSCJ  = December 22, 2005<br />March 16, 2006 <small>(Limited Edition)</small>
|releasedateNTSCJ  = December 22, 2005<br />March 16, 2006 <small>(Limited Edition, Korea)</small>
|statusNTSCJ      =  
|statusNTSCJ      =  
|linuxstatusNTSCJ  =  
|linuxstatusNTSCJ  =  
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|GPU=?
|GPU=?
|Revision=0.9.8
|Revision=0.9.8
|Graphics=GSdx r4600
|Graphics=GSdx (r4600)
|Sound=
|Sound=
* SPU2-X r4600
* SPU2-X (r4600)
* LilyPad r4510
* LilyPad (r4510)
|Comments=Needs a powerful machine to play at good speeds. The cutscenes are the biggest problem.
|Comments=Needs a powerful machine to play at good speeds. The cutscenes are the biggest problem. Setting the SPU2-X Synchronizing Mode to "Async" may speed up the cutscenes but can cause stutter and out of sync problems in-game. Can't use high resolutions unless you have a very powerful graphics card.
*Setting the SPU2-X Synchronizing Mode to "Async" may speed up the cutscenes but can cause stutter and out of sync problems in-game.,
*Can't use high resolutions unless you have a very powerful graphics card.
|Tester=Machina
|Tester=Machina
}}
}}
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|Region=NTSC-U
|Region=NTSC-U
|OS=?
|OS=?
|CPU=Core2Duo E8400 3.0GHz
|CPU=Intel Core2 Duo E8400 @ 3.00 GHz
|GPU=ATI HD5670 1GB
|GPU=ATI Radeon HD 5670 @ 1 GB
|Revision=r4208
|Revision=0.9.8 (beta r4208)
|Graphics=GSdx 0.1.16
|Graphics=GSdx 0.1.16
|Sound=
|Sound=
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|Region=NTSC-U
|Region=NTSC-U
|OS=Windows
|OS=Windows
|CPU=Intel Core i7 @ 3.4Ghz
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=Nvidia GTX 285 768MB
|GPU=NVIDIA GeForce GTX 285 @ 768 MB
|Revision=1.1.0 r5492
|Revision=1.1.0 (r5492)
|Graphics=GSdx 5464 SSE41
|Graphics=GSdx SSE4 (r5464)
|Sound=
|Sound=
*SPU2-X 2.0.0
* SPU2-X 2.0.0
*LilyPad 0.11.0
* LilyPad 0.11.0
|Comments=Runs above full speed.
|Comments=Runs above full speed.
|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
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|Status=2
|Status=2
|Region=PAL
|Region=PAL
|OS=Windows 7 - 64bit
|OS=Windows 7 x64
|CPU=AMD Athlon II X2 240 @ 2.80 GHz
|CPU=AMD Athlon II X2 240 @ 2.80 GHz
|GPU=AMD Radeon HD 7770 1GB
|GPU=AMD Radeon HD 7770 @ 1 GB
|Revision=1.2.1 r5873
|Revision=1.2.1 (r5873)
|Graphics=GSdx r5875
|Graphics=GSdx (r5875)
|Sound=
|Sound=
* SPU2-X r5830 2.0.0
* SPU2-X 2.0.0 (r5830)
* LilyPad 0.11.0
* LilyPad 0.11.0
|Comments=BIOS: Europe v2.00
|Comments=BIOS: Europe v2.00, Cutscenes run quite smooth but while ingame you need a strong CPU especially when you're using Software mode.
* Cutscenes run quite smooth but while ingame you need a strong CPU especially when in software mode
* see Known Issues
|Tester=Pyr0
|Tester=Pyr0
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Winows 10
|CPU=Intel Core i7-3630QM @ 2.40 GHz
|GPU=NVIDIA GeForce GT 635M @ 2 GB
|Revision= 1.3.1 (git r1461 g21857ec)
|Graphics=GSdx SSE4
|Sound=
* SPU2-X
* LilyPad
|Comments=
Working Post-processing Lighting and Shadows Settings: Use the latest build at buildbot.orphis.net/pcsx2,
Emulation Settings: EE/IOP & VU = Chop/Zero & Extra + Preserve Sign,  VU's: VU0 & VU1 = SuperVU Recompiler [legacy] (Important! Removes screen artifacts.), GSdx Video Settings: Renderer: OpenGL (Hardware),  CRC Hack Level: Partial, Hardware Depth & Accurate Date checked, Blending Unit at least Basic, Your choice on Internal Resolution, Texture Filtering and Anisotropic Filtering
|Tester=wwwyzzerdd
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 7 Ultimate x64 (SP1)
|CPU=
Intel Core i5-4670K @ 3.40 GHz
|GPU=AMD Radeon R9 280 @ 3 GB
|Revision=v1.5.0 (dev-2162 g8c37418e4)
<spoiler show="Settings" hide="Hide">
* '''Speedhacks:'''
** EE Cyclerate: -1
** VU Cycle Stealing: 0
** mVU Flag Hack: ✓
** MTVU: ✓
</spoiler>
|Graphics=GSdx 1.1.0 AVX2
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D11 (Hardware)
* Internal Resolution: 3x Native
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* CRC Hack Level: Automatic
* '''Shader Configuration:'''
** FXAA: ✓
** Shade Boost: 50/50/60
* '''Hardware Hacks:'''
** Skipdraw: 1
</spoiler>
|Sound=
* SPU2-X 2.0.0
* LilyPad 0.11.0 SCP (r5875)
|Comments=BIOS: USA 2.30, Finally got my DS3 controller to work properly with this game. The game runs fine aside from the few known issues with graphics. Requires a powerful computer to run at full speed. I used Skipdraw 1 to deal with a massive drop in frame rates whenever 'Stealth Camouflage' was being used. Using Skipdraw 1 did not cause any further weird side-effects in the rest of the game. As mentioned, the DS3 controller is pretty much a must-have for this game. Using the SCPToolkit, the pressure sensitive buttons worked perfectly fine after some minor adjustments to the sensitivity itself in LilyPad's configuration page. (I set the Circle button to 0.600, because it was still a bit too sensitive and I ended up killing soldiers whom were taken in a chokehold. After setting it to 0.600 it worked perfect). Each controller has different calibration ranges for the buttons, so always check and see which sensitivity works best for your controller.
|Tester=Ryudo
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 x64
|CPU=
Intel Core i7-6600U @ 2.6 - 3.4 GHz
|GPU=HD520 (built in, uses system ram, I have 16GB)
|Revision=v1.5.0-dev-2413-g6bd5afea8-windows-x86
<spoiler show="Settings" hide="Hide">
* '''Speedhacks:'''
** EE Cyclerate: -1
** VU Cycle Stealing: 1
** mVU Flag Hack: ✓
** MTVU: ✓
</spoiler>
|Graphics=GSdx 11 (included)
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D11 (Hardware)
* Internal Resolution: Native
* Texture Filtering: Bilinear (PS2)
* Interlacing: Auto / None (sometimes none seemed to help)
* Allow 8 bit textures: ✓
* Anisotropic Filtering: 16x
* CRC Hack Level: Automatic
* '''Shader Configuration:'''
** FXAA: no
** Shade Boost: no
* '''Hardware Hacks:'''
** Skipdraw: played with 1 and 2
* Fast Texture Invalidation: ✓
</spoiler>
|Sound=
* SPU2-X 2.0.0
* LilyPad 0.11.0 SCP (r5875)
|Comments=BIOS: USA. Note that playing using 1.4 gave _much_ worse performance. The game runs reasonably, considering this is not a gaming rig, but the videos sometimes slow down to 60% (or even lower). Skipdraw 1 and 2 worked pretty well. See [[Talk:Metal Gear Solid 3: Subsistence#Additional information|my config info]].
|Tester=fintip
}}
}}
{{TestingFooter}}
{{TestingFooter}}


<!--
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=PAL
|OS=?
|OS=Debian 10
|CPU=?
|CPU=Intel Core i5-4570 CPU @ 3.20 GHz
|GPU=?
|GPU=NVIDIA GeForce GTX 760 2 GB
|Revision=?
|Revision=1.6.0
|Graphics=?
<spoiler show="Settings" hide="Hide">
|Sound=?
* Enable fast DVD: Yes
|Comments=?
* MTVU: Yes
|Tester=?
</spoiler>
|Graphics=GSdx 1.2.0 AVX2
<spoiler show="Settings" hide="Hide">
* Renderer: OpenGL Hardware
* Internal Resolution: 3x
* Half-pixel Offset: Normal (Vertex)
</spoiler>
|Sound=
* SPU2-X 2.0.0
* OnePAD 1.3.0
|Comments=Runs at full speed except in areas with a lot of water. Lowering the resolution helps in these cases. The legacy OnePAD plugin must be used because the new one does not allow remapping controller buttons.
|Tester=Ratchet66
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->
 


== Trivia ==
== Trivia ==
* Original names: '''メタルギアソリッド3 サブシスタンス''' (SLPM-66220)
* Original names: '''メタルギアソリッド3 サブシスタンス''' (SLPM-66220), '''메탈기어 솔리드 3: 서브시스턴스''' (SLKA-25353) & (SLKA-25354)
* [[Metal Gear Solid 3: Subsistence]] is an expanded version of [[Metal Gear Solid 3: Snake Eater]]. New features include a new camera angle, online component (which was later released on the PS3 as '''Metal Gear Online''').
* Japanese and North American versions of [[Metal Gear Solid 3: Subsistence]] consist of two discs (basic edition) or three discs (limited edition). European and Australian versions always have three discs.
* Three discs of [[Metal Gear Solid 3: Subsistence]] contain: updated [[Metal Gear Solid 3: Snake Eater]] game (as Subsistence), Metal Gear Online (as Persistence) and a 3.5 hour DVD video disc of Metal Gear Solid 3's cinematics (as Existence).
* The game controls depend on the square and circle buttons being analog. You can remap them to the left and right controller triggers respectively.




== Known Issues ==
{{Issue
|IssueName=Screen Artifacts in OpenGL (Hardware)and DX 11 (Hardware)
|IsFixed=0
|IssueLevel=1
|Description= Artifacts flicker across the screen in OpenGL and DX11.
|Workaround=Enable HW hacks and go to advanced settings and hacks.OpenGL: Set the HalfPixel offset option to Normal (vertex) Directx11: Halfpixel to Special. In the Config menu, select Video(GS) and go to Window settings. set Zoom to 100.50, thereby removing the artifacts.
}}


{{Issue
|IssueName=Blurry cutscenes
|IsFixed=0
|IssueLevel=1
|Description= When the game attempts to blur an individual character or object it instead blurs the whole screen.
|Workaround=Tick "Enable HW hacks" go to "Advanced settings and hacks" and tick "Disable Safe Features" & "Disable Depth Emulation."  This has the downside of removing that specific effect, but the cutscenes won't be blurry. If you'd prefer having that effect intact you'll have to make do with the Software renderer for now.
}}


 
== Fixed Issues ==
==Known Issues==
{{Issue
|IssueName=Incorrect Blending
|IsFixed=1
|IssueLevel=0
|Description=There are various areas where the blending goes wrong. (Shadows look like dark patches, etc).
|Workaround=Use OpenGL (Hardware Mode) in the latest stable build v1.4.0 and up.
** Blending Unit Accuracy: Use Basic and above.
** Software mode (F9) (Old method).
}}


{{Issue
{{Issue
|IssueName=No post-processing
|IssueName=No post-processing
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Post-processing is disabled in GSdx by default. Enabling post-processing in this game causes huge slowdowns. Certain places can look overbright.
|Description=Post-processing is disabled in GSdx by default. Enabling post-processing in this game causes huge slowdowns. Certain places can look overbright.
|Workaround=Software mode (F9) in GSdx plays the game correctly. However, it runs much slower and looks uglier.
|Workaround=Use the latest 1.5.0 dev builds and up.
}}
}}
{{Issue
|IssueName=Framedrops
|IsFixed=1
|IssueLevel=-1
|Description=Sometimes In extremly rare cases the MTVU Hack can hurt the performance.
|Workaround=Fixed in 1.7 793, use that or higher .Disable MTVU Hack.
}}
== Gameplay Screenshots ==
<gallery widths="175px" heights="100px">
MGS3S-GP001.jpg
MGS3S-GP002.jpg
</gallery>
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Metal-Gear-Solid-3-Subsistence-SLUS-21359-U--28512 Metal Gear Solid 3 - Subsistence (SLUS 21359) (U)]}}
*[http://forums.pcsx2.net/Thread-Metal-Gear-Solid-3-Subsistence-SLUS-21359-U--28512 Metal Gear Solid 3 - Subsistence (SLUS 21359) (U)]}}
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