Ace Combat 04: Shattered Skies: Difference between revisions

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I'll sort the table by version
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m (I'll sort the table by version)
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|Comments=Runs near full speed.
|Comments=Runs near full speed.
|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows 10 Pro 64 bit
|CPU=Intel Core i7 4790K 4.70GHz
|GPU=2 x NVIDIA GeForce GTX 980 (SLI)
|Revision=1.2.1 r5875
|Graphics=GSdx 0.1.16 (MSVC 18.00, AVX2)
|Sound=SPU2-X 2.0.0 r5822
|Comments=Hardware mode has many graphical glitches. Software mode renders the game accurately, but requires a very powerful CPU.
I can maintain the target framerate of the PAL version (50fps) even with the view set to external. When using the NTSC-U (60fps) version,
the framerate drops to 52 - 55fps, rendering the game sluggish and unplayable.
|Tester=Zhohner
}}
}}
{{TestingEntry
{{TestingEntry
Line 119: Line 133:
|Comments=Hardware mode runs fast, but there are too many texture glitches to be enjoyable. Software mode works well, but requires a fast CPU and only Virtual Cockpit view works.
|Comments=Hardware mode runs fast, but there are too many texture glitches to be enjoyable. Software mode works well, but requires a fast CPU and only Virtual Cockpit view works.
|Tester=SpeedySPCFan
|Tester=SpeedySPCFan
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows 10 Pro 64 bit
|CPU=Intel Core i7 4790K 4.70GHz
|GPU=2 x NVIDIA GeForce GTX 980 (SLI)
|Revision=1.2.1 r5875
|Graphics=GSdx 0.1.16 (MSVC 18.00, AVX2)
|Sound=SPU2-X 2.0.0 r5822
|Comments=Hardware mode has many graphical glitches. Software mode renders the game accurately, but requires a very powerful CPU.
I can maintain the target framerate of the PAL version (50fps) even with the view set to external. When using the NTSC-U (60fps) version,
the framerate drops to 52 - 55fps, rendering the game sluggish and unplayable.
|Tester=Zhohner
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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