Tony Hawk's American Wasteland: Difference between revisions

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{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=1
|Region=PAL
|Region=NTSC-U
|OS=Windows
|OS=Windows
|CPU=Intel Core i7 @ 3.8Ghz
|CPU=Intel Core i7 3770K @ 3.50Ghz
|GPU=Nvidia GTX 570 1368MB
|GPU=Nvidia Geforce GTX 670 (2GB)
|Revision=1.1.0 r5829
|Revision=1.0.0
|Graphics=GSDX
|Graphics=GSDX
|Sound=
|Sound=
*SPU2-X
*SPU2-X
*?
*?
|Comments=Europe v01.70(27/02/2003), EE/VU Rounding: Chop/Nearest, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Goes from Ingame to Playable. Game works fine at a good speed. Software mode or Skipdraw set to 4 required to remove stripes from the screen, however the skipdraw method leaves a faint overlay, but can be tollerated. MTVU must be disabled else the game will not boot and VU Rounding set to "Nearest" to fix the majority of the graphics problems.
|Comments=USA v01.60(07/02/2002), The only problems I encountered were graphical, but they were such major graphical problems that the game is hardly playable at all,
|Tester={{ForumUser|refraction}}
|Tester={{ForumUser|oxguy3}}
}}
}}
[[Category:Temp new test case]]
{{TestingEntry
{{TestingEntry
|Status=1
|Status=1
Line 59: Line 58:
|CPU=Intel Core i7 @ 3.4Ghz
|CPU=Intel Core i7 @ 3.4Ghz
|GPU=Nvidia GTX 285 768MB
|GPU=Nvidia GTX 285 768MB
|Revision=17 01 2013 1.1.0 r5517-
|Revision=1.1.0 r5517
|Graphics=GSdx 5464 SSE41 [09 12 2012]
|Graphics=GSdx 5464 SSE41
|Sound=
|Sound=
*SPU2-X 2.0.0 [17 01 2013]
*SPU2-X 2.0.0
*LilyPad 0.11.0 [28 12 2012]
*LilyPad 0.11.0
|Comments=Picture has lines in it if gsdx is in hardware mode. Hardware and software modes have a ton of missing and disappearing environment graphics.
|Comments=Picture has lines in it if gsdx is in hardware mode. Hardware and software modes have a ton of missing and disappearing environment graphics.
|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
}}
}}
[[Category:temp new test case]]
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
|Region=NTSC-U
|Region=PAL
|OS=Windows
|OS=Windows
|CPU=I5 3330
|CPU=Intel Core i7 @ 3.8Ghz
|GPU=HD radeon 6850
|GPU=Nvidia GTX 570 1368MB
|Revision=1.3 Git 5 of june
|Revision=1.1.0 r5829
|Graphics=GSDX
|Graphics=GSDX
|Sound=
|Sound=
*SPU2-X
*SPU2-X
*?
*?
|Comments=USA v02.20(10/02/2006), EE/VU Clamp: Extra+Preserve Sign ,Completed.*, EE/VU Rounding: More nearbie+More nearbie*, Hardware and software looks fine,mainly hardware., Status
|Comments=Europe v01.70(27/02/2003), EE/VU Rounding: Chop/Nearest, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Goes from Ingame to Playable. Game works fine at a good speed. Software mode or Skipdraw set to 4 required to remove stripes from the screen, however the skipdraw method leaves a faint overlay, but can be tollerated. MTVU must be disabled else the game will not boot and VU Rounding set to "Nearest" to fix the majority of the graphics problems.
|Tester={{ForumUser|DESTRUIDOR}}
|Tester={{ForumUser|refraction}}
}}
}}
[[Category:temp new test case]]
{{TestingEntry
{{TestingEntry
|Status=1
|Status=2
|Region=NTSC-U
|Region=NTSC-U
|OS=Windows
|OS=Windows
|CPU=Intel Core i7 3770K @ 3.50Ghz
|CPU=I5 3330
|GPU=Nvidia Geforce GTX 670 (2GB)
|GPU=HD radeon 6850
|Revision=1.0.0
|Revision=1.3 Git 5 of june
|Graphics=GSDX
|Graphics=GSDX
|Sound=
|Sound=
*SPU2-X
*SPU2-X
*?
*?
|Comments=USA v01.60(07/02/2002), The only problems I encountered were graphical, but they were such major graphical problems that the game is hardly playable at all,
|Comments=USA v02.20(10/02/2006), EE/VU Clamp: Extra+Preserve Sign ,Completed.*, EE/VU Rounding: More nearbie+More nearbie*, Hardware and software looks fine,mainly hardware., Status
|Tester={{ForumUser|oxguy3}}
|Tester={{ForumUser|DESTRUIDOR}}
}}
}}
[[Category:temp new test case]]
{{TestingFooter}}
{{TestingFooter}}


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