Changes

Jump to navigation Jump to search
Added Test Report
Line 89: Line 89:  
|Comments=BIOS: USA v2, INTC sync and IOP x2 cycle rate. Enabling texture filtering in GDSX fixes shadow issues and be sure to disable 8-bit textures. Enabling MTVU causes slowdowns instead of a speed up due to sync issues., Using the latest gsdx beta plugins r2693 and setting scaling to 2x will give some minor graphical glitch
 
|Comments=BIOS: USA v2, INTC sync and IOP x2 cycle rate. Enabling texture filtering in GDSX fixes shadow issues and be sure to disable 8-bit textures. Enabling MTVU causes slowdowns instead of a speed up due to sync issues., Using the latest gsdx beta plugins r2693 and setting scaling to 2x will give some minor graphical glitch
 
|Tester=Flowofsoul
 
|Tester=Flowofsoul
 +
}}
 +
[[Category:Temp new test case]]
 +
{{TestingEntry
 +
|Status=2
 +
|Region=NTSC-U
 +
|OS=Windows 8.1 64 Bit
 +
|CPU=Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz
 +
|GPU=AMD Radeon HD 8770M
 +
|Revision=PCSX2 1.2.1.r5873
 +
|Graphics=gsdx32-avx-r5875
 +
|Sound=
 +
*spu2-x-r5875
 +
*lilypad-r5875
 +
|Comments= DX11, 1024x768, FXAA, Anisotropic Filtering 16x, Texture Filter. If you set HW Hacks -> TC Offset to X 0000 Y 1000, you get rid of the "Shadow Stitches" and weird Text outlines. Run at smooth 59.94 FPS, micro soundgltiches every couple of minutes during load heavy sections, otherwise near flawless emulation, couple of hours in no crashes.
 +
|Tester=Zordan
 
}}
 
}}
 
{{TestingFooter}}
 
{{TestingFooter}}
ninja
2

edits

Navigation menu