Tom Clancy's Splinter Cell: Pandora Tomorrow: Difference between revisions

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|developer        = [[Ubisoft|Ubisoft Shanghai]], [[Ubisoft|Ubisoft Milan]]
|developer        = [[Ubisoft|Ubisoft Shanghai]], [[Ubisoft|Ubisoft Milan]]
|genre            = Stealth
|genre            = Stealth
|gameinfo          =
|wikipedia        = [http://en.wikipedia.org/wiki/Tom_Clancy%27s_Splinter_Cell:_Pandora_Tomorrow Link]
|wikipedia        = [http://en.wikipedia.org/wiki/Tom_Clancy%27s_Splinter_Cell:_Pandora_Tomorrow Link]
|reviewlinks      =
|reviewlinks      = [http://www.metacritic.com/game/playstation-2/tom-clancys-splinter-cell-pandora-tomorrow Metacritic]
|reviewscore      =
|reviewscore      = 87/100
|gameinfo          = Splinter Cell Pandora Tomorrow once again casts you in the role of Sam Fisher, whose mission is to destroy top secret documentation held in the embassy of militia leader Suhadi Sadono.
The gameplay of Pandora Tomorrow is largely unchanged from the original Splinter Cell. The game features some moderate graphical improvements, as well as minor gameplay changes such as the fact that health kits are no longer an inventory item, and the addition of a laser sight to Sam's pistol that allows the player to know exactly where the rounds will strike, even when moving around. Also, Sam can now open doors while carrying a body, shoot while hanging upside down, SWAT turn past doorways unnoticed (move from one side of the door to other while covered), and perform a half split jump.
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|releasedateNTSCU  = March 23, 2004
|releasedateNTSCU  = March 23, 2004
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|releasedatePAL    = June 11, 2004
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|releasedateNTSCJ  = April 7, 2005
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