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Please specify your PCSX2 version along with your specs...
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|CRCsNTSCU        =
 
|CRCsNTSCU        =
 
|releasedateNTSCU  =
 
|releasedateNTSCU  =
|statusNTSCU      =
+
|statusNTSCU      = 2
 
|linuxstatusNTSCU  =
 
|linuxstatusNTSCU  =
 
|macstatusNTSCU    =
 
|macstatusNTSCU    =
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{{TestingHeader|OS=Windows}}
 
{{TestingHeader|OS=Windows}}
 
{{TestingEntry
 
{{TestingEntry
|Status=Perfect
+
|Status=2
|Region=US
+
|Region=NTSC-U
 
|OS=Windows 7
 
|OS=Windows 7
 
|CPU=Intel i7-4770k (3.5) ghz stock 4 cores
 
|CPU=Intel i7-4770k (3.5) ghz stock 4 cores
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<!-- Remove comment signs and add issues here -->
 
<!-- Remove comment signs and add issues here -->
 
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
 
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
+
 
 
==Known Issues==
 
==Known Issues==
    
{{Issue
 
{{Issue
 
|IssueName= Camera moves through some textures and turns grey
 
|IssueName= Camera moves through some textures and turns grey
|IsFixed=
+
|IsFixed=0
|IssueLevel=
+
|IssueLevel=0
 
|Description=Sometimes the camera in certain areas if you move it it will make some textures on walls or whatever area you're in go crazy and turn grey for a quick second.  
 
|Description=Sometimes the camera in certain areas if you move it it will make some textures on walls or whatever area you're in go crazy and turn grey for a quick second.  
 
|Workaround=Go to the Core GS settings and change Round mode to nearest, and clamping mode to Extra + preserve sign for VU, and for EE/IOP put claming mode on extra +preserve sign, and put round mode on chop/zero. Then enable hardware hacks in the plugin settings and enable alpha. Everything should work. This game doesn't require you to use software mode but I recommend DX9 hardware mode, not DX11.  
 
|Workaround=Go to the Core GS settings and change Round mode to nearest, and clamping mode to Extra + preserve sign for VU, and for EE/IOP put claming mode on extra +preserve sign, and put round mode on chop/zero. Then enable hardware hacks in the plugin settings and enable alpha. Everything should work. This game doesn't require you to use software mode but I recommend DX9 hardware mode, not DX11.  
 
}}
 
}}
-->
+
 
    
[[Category:temp Navbox required]]
 
[[Category:temp Navbox required]]
 
{{ForumLinksList|list=
 
{{ForumLinksList|list=
 
*[http://forums.pcsx2.net/Thread-Star-Wars-Bounty-Hunter-SLUS-20420-U--29794 Star Wars - Bounty Hunter (SLUS 20420) (U)]}}
 
*[http://forums.pcsx2.net/Thread-Star-Wars-Bounty-Hunter-SLUS-20420-U--29794 Star Wars - Bounty Hunter (SLUS 20420) (U)]}}
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