SOCOM 3: U.S. Navy SEALs: Difference between revisions

Jump to navigation Jump to search
no edit summary
No edit summary
No edit summary
Line 36: Line 36:
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
|Status=1
|Region=NTSC-U
|OS=Windows
|CPU=Intel Core i7 @ 3.4Ghz
|GPU=Nvidia GTX 285 768MB
|Revision=17 01 2013 1.1.0 r5517-
|Graphics=GSdx 5464 SSE41 [09 12 2012]
|Sound=
*SPU2-X 2.0.0 [17 01 2013]
*LilyPad 0.11.0 [28 12 2012]
|Comments=IPU's are blank and ingame is filled with some SPS.
|Tester={{ForumUser|General-Plot}}
}}
[[Category:temp new test case]]
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=I5 3330
|GPU=HD radeon 6850
|Revision=1.3 Git 5 of June
|Graphics=GSDX
|Sound=
*SPU2-X
*?
|Comments=USA v02.20(10/02/2006), EE/VU Clamp: More nearby,completed*, EE/VU Rounding: More Nearby+Extra Preserv Signal*, Hardware mode-Round mode to fix the-Sometimescan appear a vertical line on screen(fixed with the round mode Nearby), Status
|Tester={{ForumUser|DESTRUIDOR}}
}}
[[Category:temp new test case]]
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
67,564

edits

Navigation menu