Yakuza: Difference between revisions

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647 bytes added ,  28 December 2014
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|Comments=BIOS: USA v02.30, HACKS: Using VU Cycle stealing causes slowdown, Has an overbloom/ghosting effect when playing at non-native resolutions., Runs smoothly with hardware mode, and mostly software mode too. No serious or game-breaking issues.
|Comments=BIOS: USA v02.30, HACKS: Using VU Cycle stealing causes slowdown, Has an overbloom/ghosting effect when playing at non-native resolutions., Runs smoothly with hardware mode, and mostly software mode too. No serious or game-breaking issues.
|Tester=98.254.75.187
|Tester=98.254.75.187
}}
[[Category:temp new test case]]
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 7 Ultimate x64
|CPU=Intel Core i7 2600K @ 3.4GHz
|GPU=Nvidia GeForce GTX 750 2GB
|Revision=1.3.0 (2014-12-14)
|Graphics=GSdx 0.1.16 AVX (2014-12-14)
|Sound=
*SPU2-X 2.0.0 (2014-12-14)
*LilyPad 0.11.0 (2014-12-14)
|Comments=BIOS: USA v2.00
Additional hacks: MTVU
Renderer: Direct3D9 (Hardware); Interlacing: None; Custom resolution: 1920x1080; 3D texture filtering; Hardware hacks: Half-pixel Offset; Anisotropic filtering: x16.
Runs at constant 60fps. There isn't any ghosting, but there are black lines on some pictures of the inventory.
|Tester=ManaYagami
}}
}}
{{TestingFooter}}
{{TestingFooter}}
ninja
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