Grandia II: Difference between revisions

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1,442 bytes added ,  21 November 2014
Added cover art, information, testing entry, links to wiki/review, known issues, removed stub.
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(Added cover art, information, testing entry, links to wiki/review, known issues, removed stub.)
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{{info-stub}}
{{infobox
{{infobox
|image            =
|image            = Grandia_II_Cover_(NTSC).jpg
|caption          =
|caption          = Grandia II
|developer        =
|developer        = Game Arts & UbiSoft
|genre            =
|genre            = Role-playing
|wikipedia        =
|wikipedia        = [http://en.wikipedia.org/wiki/Grandia_II Link]
|gameinfo          =
|gameinfo          = Grandia II is set in a fantasy world thousands of years after a battle between Granas, the god of light, and Valmar, the god of darkness, nearly destroyed the planet until Valmar was split into pieces and scattered across the land. In the aftermath of the battle, the Church of Granas has led humanity to prosperity by spreading the word of good, but when a young mercenary named Ryudo is charged to protect a songstress from the church named Elena, their journey reveals that the church's history, as well as the history of the world, is not all it seems.
|reviewlinks      = [http://www.ign.com/games/grandia-ii/ps2-16824 IGN]
|reviewscore      = 70/100
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      =
|serialsNTSCU      = SLUS 20194
|CRCsNTSCU        = 160076FE
|CRCsNTSCU        = 160076FE
|releasedateNTSCU  =
|releasedateNTSCU  = December 6, 2000
|statusNTSCU      =
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        =
|serialsPAL        = SLES 50498
|CRCsPAL          =
|CRCsPAL          = BEBC87B1
|releasedatePAL    =
|releasedatePAL    = February 23, 2001
|statusPAL        =
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      =
|serialsNTSCJ      = SLPM 65081 (Enix)
NPJD-00062 (Game Arts)
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  =
|releasedateNTSCJ  = August 3, 2000
|statusNTSCJ      =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
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{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=<div style="text-align: center;">NTSC-U</div>
|OS=?
|OS=<div style="text-align: center;">Windows 7 Ultimate x64 (SP1)</div>
|CPU=?
|CPU=
|GPU=?
ASUS MAXIMUS VI HERO
|Revision=?
*Intel Core i5-4670k @ 3.4 GHz
|Graphics=?
|GPU=Radeon HD 7850
|Sound=?
*6GB DDR3-1333
|Comments=This is a test placeholder. Add your configuration here.
|Revision=
|Tester=?
* 1.3.0-639 (GIT)
* 1.3.0-648 (GIT)
|Graphics=<small>
* GSdx 20141004113334 AVX2
* GSdx 20141026215358 AVX2</small>
|Sound=<small>
* SPU2-X 20141004113334
* SPU2-X 20141026215358
* LilyPad 0.11.0</small>
|Comments=BIOS: USA 2.30
Works great on PCSX2. It actually fixes some slowdowns in towns that the original PS2 experienced.
|Tester=Ryudo
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
==Known Issues==
==Known Issues==


{{Issue
{{Issue
|IssueName=
|IssueName=Gray floor in battles
|IsFixed=
|IsFixed=0
|IssueLevel=
|IssueLevel=0
|Description=
|Description=This happens from time to time, gray texture blocks may appear on the floor in battles when the camera moves around.
|Workaround=
|Workaround=Nothing works to fix this. It happens in ZeroGS and even Software Mode of GSdx. Luckily it's a minor issue and doesn't actually break the game.
}}
}}
-->


{{Grandia series}}
{{Grandia series}}
ninja
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