Bureaucrats, ninja, Administrators
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==Known Issues | ==Known Issues== | ||
{{Issue | |||
Sometimes while | |IssueName=SPS (Spikey Polygon Syndrome) | ||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=Sometimes while playing parts of the character's body look like falling off or going across the screen. | |||
|Workaround=Set the '''VU clamping mode''' to "Extra". | |||
}} | |||
{{Issue | |||
|IssueName=Respawn Issues | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=Sometimes after a character falls from the arena and respawns it's facing the wrong way or the camera is stuck someplace else. | |||
|Workaround=Set the '''VU clamping mode''' to "Extra". | |||
}} | |||
=== | {{Issue | ||
|IssueName=Thin vertical lines | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=Using high resolution in GSdx brings some thin lines over the screen. | |||
|Workaround=You can either: Use native resolution or use 1260x(any) resolution. You can subtract any multiple of 60 from 1260 (eg, 1200, 1140, 1080, etc) as needed for performance, but no horizontal resolution greater than 1260 works. Vertical resolution has no effect on the black bars, so you can set this to any value you desire. In older GSdx versions, 1270 rather than 1260 works in the same manner. | |||
Don't use HW AA, it will cause the problem even in "Native" resolution. | |||
}} | |||
{{Issue | |||
|IssueName=Darkness in some stages | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=Some stages are darker than normal in GSdx hardware mode. | |||
|Workaround=skipdraw=2 in hardware mode or software mode (F9) in GSdx helps with this but some stages will not show shadows where they should. | |||
}} | |||
Some stages are darker than normal in GSdx hardware mode. | |||