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715 bytes added ,  21:31, 8 April 2014
Added more helpful info and made it easier to read.
Line 37: Line 37:  
|biosver          = SCPH39001
 
|biosver          = SCPH39001
 
|hacks            =  
 
|hacks            =  
|fpsinfo          = Runs at 60fps.
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|fpsinfo          = Runs at 60fps (With 4x MSAA 40-60fps).
|comment          = The game runs fine; visually the bloom and the motion blur seems to be exaggerated compared to playing the game on a PS2.
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|comment          = Although, the game runs fine, this game does contain various graphical issues (most are only present in Hardware Rendering):
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*When starting the game, it ''shakes''. In order to fix this, you must go to GSdx's settings and set '''Interlacing''' to '''Blend tff/bff'''.
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*Cutscenes have a black overlay covering half of the video (Present in Hardware and Software rendering). There are no fixes for this yet.
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*When using a custom resolution, flickering occurs to cutscenes (and sometimes outside cutscenes). It is recommended to use either '''Native''' resolution or '''Scaled''' resolution.
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*When upscaling the game, the bloom is misaligned. To fix this enable '''HW Hacks''' on the GSdx plugin and check '''Half-pixel offset'''.
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*Various effects, such as smoke and the sun, have texture issues. This is not present in Software rendering.
   −
*When upscaling the game, the bloom is misaligned. To fix this enable HW Hacks on the GSdx plugin and check Half-pixel offset.
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Other info:
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*The '''MTVU''' hack and setting '''EE Cyclerate''' to 3, '''breaks the game'''.
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*Keep note: There are many mini-games that certain speedhacks may break.
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*The MTVU hack and setting EE Cyclerate to 3, breaks the game.
   
<!-- Linux specs -->
 
<!-- Linux specs -->
 
|linuxpcsx2ver    =
 
|linuxpcsx2ver    =
ninja
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