Shadow of the Colossus: Difference between revisions

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===AMD Processors===
===AMD Processors===


AMD processors are generally cheaper than their Intel equivalents, but they don't perform as well with PCSX2 because of their architecture; in most AMD Processors, the number of Floating-Point-Units is half the number of total CPU cores. This means that each Floating-Point-Unit is shared between two cores. If one core is currently using the FPU, the other core sharing it must wait to do the same. PCSX2 makes heavy use of Floating-Point operations.
AMD processors are generally cheaper than their Intel equivalents, but they don't perform as well with PCSX2 because of their architecture; in most AMD Processors, the number of Floating-Point-Units is half the number of total CPU cores. This means that each Floating-Point-Unit is shared between two cores. If one core is currently using the FPU, the other core sharing it must wait to do the same. PCSX2 makes heavy use of Floating-Point operations. I'd recommend the '''FX-8350 Octo-Core 4.0 GHz'''. It will run at about 20-30 frames-per-second for the most part (with the correct Speedhacks enabled), but it will sometimes drop to the 15-20 fps territory (mostly during the ending cutscenes). On specific occasions, it will suffer from slowdowns, albeit not unplayable.
 
I'd recommend the '''FX-8350 Octo-Core 4.0 GHz'''. It will run at about 20-30 frames-per-second for the most part (with the correct Speedhacks enabled), but it will sometimes drop to the 15-20 fps territory (mostly during the ending cutscenes). On specific occasions, it will suffer from slowdowns, albeit not unplayable.


==Known Issues:==
==Known Issues:==
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