Xenosaga Episode II: Jenseits von Gut und Bose: Difference between revisions

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m (Shadow fix glitch and minor sound fix)
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Runs pretty decently, only slowdowns in some screens with high scaling or with many mechs in picture. DX9 has minor transparency glitches. DX10 has a consistent shadow glitch on the ground. Allowing 8-Bit textures increases FPS and makes the game run smoother.<br/>
Runs pretty decently, only slowdowns in some screens with high scaling or with many mechs in picture. DX9 has minor transparency glitches. DX10 has a consistent shadow glitch on the ground. Allowing 8-Bit textures increases FPS and makes the game run smoother.<br/>
All recommended Speed Hacks work safely.  
All recommended Speed Hacks work safely.  
|comment          = [PAL]<br/>  
<br/> <br/>  
Shadow glitch can be fixed by increasing the resolution to your monitor's native resolution and then increasing the x res by 1. So say I have 1680x1050 native resolution; I fix the glitch by increasing to 1681x1050 in GSDX using custom resolution. Also enable fast CDVD access under speedhacks to fix some of Jrs. missing attack sounds.
Shadow glitch can be fixed by increasing the resolution to your monitor's native resolution and then increasing the x res by 1. So say I have 1680x1050 native resolution; I fix the glitch by increasing to 1681x1050 in GSDX using custom resolution. Also enable fast CDVD access under speedhacks to fix some of Jrs. missing attack sounds.
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