Metal Gear Solid 3: Subsistence: Difference between revisions

Jump to navigation Jump to search
m
Line 267: Line 267:
|Description= When the game attempts to blur the foreground it instead blurs the whole screen.
|Description= When the game attempts to blur the foreground it instead blurs the whole screen.
|Workaround=Enable "Disable Depth Emulation" & "GPU Palette conversion."  This has the downside of removing the foreground depth of field, but the cutscenes won't be blurry. If you'd prefer having the foreground depth of field intact you'll have to make do with the Software renderer for now.
|Workaround=Enable "Disable Depth Emulation" & "GPU Palette conversion."  This has the downside of removing the foreground depth of field, but the cutscenes won't be blurry. If you'd prefer having the foreground depth of field intact you'll have to make do with the Software renderer for now.
}}
{{Issue
|IssueName=Text cutoff
|IsFixed=0
|IssueLevel=0
|Description=When picking up items, the text describing the item is cut off and some letters flicker.
|Workaround=Disable "Instant VU1"
}}
}}


ninja
17

edits

Navigation menu