Tales of Symphonia: Difference between revisions

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For the first time in the series, Tales of Symphonia plays in a fully three-dimensional environment. You actually are in more control over the battles than ever before thanks to the added number of strategic options you have. You can set the AI characters to behave in very specific ways, determining when and how often they use skills, how they move and how they attack enemies. <br>
For the first time in the series, Tales of Symphonia plays in a fully three-dimensional environment. You actually are in more control over the battles than ever before thanks to the added number of strategic options you have. You can set the AI characters to behave in very specific ways, determining when and how often they use skills, how they move and how they attack enemies. <br>
This version has additional content not available in the original Gamecube release.
This version has additional content not available in the original Gamecube release.
|wikipedia        = [http://en.wikipedia.org/wiki/Tales_of_Symphonia Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Tales_of_Symphonia Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/920235-tales-of-symphonia Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/920235-tales-of-symphonia Link]
|widescreenpatch  = 1
|widescreenpatch  = 1
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