SoulCalibur III: Difference between revisions
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m
some typo / formatting cleanup
mNo edit summary |
m (some typo / formatting cleanup) |
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{{Issue | {{Issue | ||
|IssueName=Performance Loss With Texture Preloading set to: Full(Hash Cache) | |IssueName=Performance Loss With "Texture Preloading" set to: "Full (Hash Cache)" | ||
|IsFixed=1 | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=As of Pcsx2 version 1.7.3039 "Texture preloading: Full (Hash Cache)" was made default. For best performance in SoulCalibur 3 you will want to set it "partial". | |Description=As of Pcsx2 version 1.7.3039 "Texture preloading: Full (Hash Cache)" was made default. For best performance in SoulCalibur 3 you will want to set it "partial". | ||
|Workaround= | |Workaround="Texture Preloading: Partial" added to autofixes in the latest 1.7 dev builds. | ||
}} | }} | ||