Jak II: Difference between revisions

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227 bytes added ,  22 April 2022
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|Description=In the Weapons Lab level, after defeating a bunch of red rolling robots, a bridge rotates to allow you to progress. The bridge does not rotate when using the OpenGL renderer (hardware or software) and thus it is impossible to continue the game.
|Description=In the Weapons Lab level, after defeating a bunch of red rolling robots, a bridge rotates to allow you to progress. The bridge does not rotate when using the OpenGL renderer (hardware or software) and thus it is impossible to continue the game.
|Workaround=Switch from OpenGL to a DirectX renderer. Everything works as expected this way.
|Workaround=Switch from OpenGL to a DirectX renderer. Everything works as expected this way.
}}
{{Issue
|IssueName=Broken fingers
|IsFixed=0
|IssueLevel=1
|Description=In the NTSC-U 2.01 version of the game, Torn's finger is stretched and looking at him will glitch out the graphics.
|Workaround=Use the 1.00 version.
}}
}}


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