Spyro: Enter the Dragonfly: Difference between revisions

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|Status=2
|Status=2
|Region=NTSC-U
|Region=NTSC-U
|OS=Windows 8.1, x64
|OS=Windows 10 Home, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=NVIDIA GeForce GT 1030 @ 2 GB
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=v1.7.0-dev-1907
|Revision=Nightly - v1.7.2133
|Graphics=GSdx
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
<spoiler show="Settings" hide="Hide">
* Renderer: OpenGL (Hardware)
<small style="font-size:10px;">
* Renderer: Vulkan
* Native Resolution: 2560x1440
* Native Resolution: 2560x1440
* Texture Filtering: Bilinear (Forced and PS2)
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* Mipmapping: Basic (Fast)
* CRC Hack Level: Partial (OpenGL)
* CRC Hack Level: Automatic (Default)
* Date Accuracy: Fast (Default)
* Date Accuracy: Fast (Default)
* Blending Accuracy: Basic (Recommended)
* Blending Accuracy: Basic (Recommended)
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*SPU2-X
*SPU2-X
*LilyPad
*LilyPad
|Comments=Europe v02.00(14/06/2004), The game runs at 1440p (2K) 50-60 FPS, with a patch from freeze, no bugs and brakes. Last time I had problems with this game, but now they are not.
|Comments=Europe v02.00(14/06/2004), Playable, The game runs at 1440p (2K) 50/60 FPS, with a patch from freeze, no bugs and brakes. Last time I had problems with this game, but now they are not.
|Tester=Chern40+7
|Tester=Chern40+7
}}
}}
ninja
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