SoulCalibur II: Difference between revisions

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Add fixed issues header, update workarounds as we are well past 1.5 at this point, and mark issues relating to VU clamping as fixed as the settings are included in automatic gamefixes.
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(Add fixed issues header, update workarounds as we are well past 1.5 at this point, and mark issues relating to VU clamping as fixed as the settings are included in automatic gamefixes.)
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==Known Issues==
==Known Issues==


{{Issue
==Fixed issues==
|IssueName=Characters cast no shadows on hardware renderer
|IsFixed=1
|IssueLevel=-0
|Description=Characters will not cast any shadow in any GSdx hardware renderer
|Workaround=Use the latest 1.5.0 dev builds.
}}


{{Issue
{{Issue
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|Description=Sometimes while playing parts of the character's body look like falling off or going across the screen.
|Description=Sometimes while playing parts of the character's body look like falling off or going across the screen.
|Workaround=Set the '''VU clamping mode''' to "Extra".
|Workaround=Set the '''VU clamping mode''' to "Extra".
Added to GameDB/GameIndex as automatic gamefix. Update PCSX2 to 1.7.
}}
}}


{{Issue
{{Issue
|IssueName=Respawn Issues
|IssueName=Respawn Issues
|IsFixed=0
|IsFixed=1
|IssueLevel=-1
|IssueLevel=-1
|Description=Sometimes after a character falls from the arena and respawns it's facing the wrong way or the camera is stuck someplace else.
|Description=Sometimes after a character falls from the arena and respawns it's facing the wrong way or the camera is stuck someplace else.
|Workaround=Set the '''VU clamping mode''' to "Extra".
|Workaround=Set the '''VU clamping mode''' to "Extra".
Added to GameDB/GameIndex as automatic gamefix. Update PCSX2 to 1.7.
}}
}}


{{Issue
{{Issue
|IssueName=Thin vertical lines
|IssueName=Characters cast no shadows on hardware renderer
|IsFixed=1
|IsFixed=1
|IssueLevel=0
|IssueLevel=-0
|Description=Vertical black lines appear when running the game in any resolution that's higher than native. This issue also occurs in various other [[Namco]] titles.
|Description=Characters will not cast any shadow in any GSdx hardware renderer
|Workaround=<s>You can either: Use native resolution or, use 1260x(any) resolution. You can subtract any multiple of 60 from 1260 (eg, 1200, 1140, 1080, etc) as needed for performance, but no horizontal resolution greater than 1260 works. Vertical resolution has no effect on the black bars, so you can set this to any value you desire.</s>
|Workaround=
:<b>This is now fixed in the more recent developer builds found [http://buildbot.orphis.net/pcsx2/ here]. Use the 'Align Sprite' hack found under 'Enable HW Hacks' in GSdx options.</b>
}}
}}


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|IssueLevel=0
|IssueLevel=0
|Description=Some stages are darker than normal in GSdx hardware mode.
|Description=Some stages are darker than normal in GSdx hardware mode.
|Workaround=Use the latest 1.5.0 dev builds.
|Workaround=Use PCSX2 1.5 or later.
}}
 
{{Issue
|IssueName=Thin vertical lines
|IsFixed=1
|IssueLevel=0
|Description=Vertical black lines appear when running the game in any resolution that's higher than native. This issue also occurs in various other [[Namco]] titles.
|Workaround=<s>You can either: Use native resolution or, use 1260x(any) resolution. You can subtract any multiple of 60 from 1260 (eg, 1200, 1140, 1080, etc) as needed for performance, but no horizontal resolution greater than 1260 works. Vertical resolution has no effect on the black bars, so you can set this to any value you desire.</s>
:<b>This is now fixed in the more recent developer builds found [http://buildbot.orphis.net/pcsx2/ here]. Use the 'Align Sprite' hack found under 'Enable HW Hacks' in GSdx options.</b>
}}
}}


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