Killzone: Difference between revisions

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1,031 bytes added ,  9 December 2021
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m (Removed Amazon, where users also rate delivery time and Amazon service)
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|Comments=All other settings are default. Fixes the texture glitch in the intro without creating any other major glitches. There is a graphical glitch still with minor flickering on turret. Tested through the first 2 chapters and found no other main problems.
|Comments=All other settings are default. Fixes the texture glitch in the intro without creating any other major glitches. There is a graphical glitch still with minor flickering on turret. Tested through the first 2 chapters and found no other main problems.
|Tester=hgoda90
|Tester=hgoda90
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 8.1, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=Nightly - v1.7.2095
<spoiler show="Settings Emulator" hide="Hide">
<small style="font-size:10px;">
* '''Speedhacks:'''
** EE Cyclerate: -3
** VU Cycle Stealing: 2
** mVU Flag Hack
** MTVU
</spoiler>
|Graphics=GSdx
* Renderer: Direct3D 11 and OpenGL (Hardware)
* Conversation Buffer Allocation
* Native Resolution: 1920x1080 and 2560x1440
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* CRC Hack Level: Automatic (Default)
* Date Accuracy: Fast (Default)
* Blending Accuracy: Basic (Recommended)
* FXAA Shader
</spoiler>
|Sound=
* SPU2-X
* LilyPad
|Comments=Europe v02.00(14/06/2004), Perfect, Runs at full speed of 1080p and 1440p (2K) 30-60 FPS, no bugs or freezes. I did not find any problems in the game, everything is in order, it hung a little, but still, everything is in order with the game.
|Tester={{ForumUser|Chern40_7}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}


{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
ninja
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