Silent Hill: Origins: Difference between revisions

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|OS=Windows 8.1, x64
|OS=Windows 8.1, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=NVIDIA GeForce GT 1030 @ 2 GB
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=v1.6.0
|Revision=Nightliy - v1.72803
|Graphics=GSdx 20170110211115 (MSVC 19.00 SSSE3/SSE41) 1.1.0
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
<spoiler show="Settings" hide="Hide">
* Renderer: OpenGL (Hardware)
<small style="font-size:10px;">
* Large Framebuffer
* Renderer: Direct3D 11 and OpenGL (Hardware)
* Native Resolution: 720p
* Conversation Buffer Allocation
* Native Resolution: 2560x1440
* Texture Filtering: Bilinear (PS2)
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* Anisotropic Filtering: 16x
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* Blending Accuracy: Basic (Recommended)
* Blending Accuracy: Basic (Recommended)
* Enable HW Hacks: Fast Texture Invalidation
* Enable HW Hacks: Fast Texture Invalidation
* Edge Anti-aliasing
* Rendering threads: 2
* FXAA Shader
* FXAA Shader
* External Shader
</spoiler>
</spoiler>
|Sound=
|Sound=
*SPU2-X 2.0.0
*SPU2-X
*LilyPad (20200506140834) 0.12.1
*LilyPad
|Comments=According to the author of "DeusDisciple", I had to change the plugin to make the game better. The game runs at 720p 60 FPS, no freezes, bugs and brakes.
|Comments=Europe v02.00(14/06/2004), Playable, Over the years, the game has had big problems with the flashlight, and now they are fixed. The game runs at 1440p (2K) 60 FPS, no freezes, bugs and brakes.
|Tester=Chern40+7
|Tester=Chern40+7
}}
}}
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