Devil May Cry 2: Difference between revisions

Jump to navigation Jump to search
no edit summary
No edit summary
No edit summary
Line 186: Line 186:


==Known Issues==
==Known Issues==
{{Issue
|IssueName=Gaps in enemy healthbars
|IsFixed=0
|IssueLevel=0
|Description=Enemy healthbars at the bottom of the screen have a gap in them near the right end.
|Workaround=Run the game in hardware rendering mode. If upscaling and the issue is present, make sure round sprite is disabled (use texture offsets to fix text instead).
}}
{{Issue
{{Issue
|IssueName=Pixels characters in software rendering
|IssueName=Pixels characters in software rendering
Line 206: Line 199:
</spoiler>
</spoiler>
}}
}}


==Fixed Issues==
==Fixed Issues==
Line 215: Line 207:
|Description=Certain floor texture and the daemon world missions (mission 14 and onward) near the end of the game have some textures flickering in hardware mode.
|Description=Certain floor texture and the daemon world missions (mission 14 and onward) near the end of the game have some textures flickering in hardware mode.
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set Renderer to any of the "(Software)" options.  
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set Renderer to any of the "(Software)" options.  
}}
{{Issue
|IssueName=Gaps in enemy healthbars
|IsFixed=1
|IssueLevel=0
|Description=Enemy healthbars at the bottom of the screen have a gap in them near the right end.
|Workaround=Run the game in hardware rendering mode. If upscaling and the issue is present, make sure round sprite is disabled (use texture offsets to fix text instead).
}}
}}


ninja
2,905

edits

Navigation menu