Onimusha: Warlords: Difference between revisions

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*LilyPad
*LilyPad
|Comments=Europe v02.00(14/06/2004), The game runs at full speed 1080p (HD) and 1440p (2K), with no brakes, bugs or freezes. There is of course braking in the videos in the gameplay of the game, but this does not greatly affect the game.
|Comments=Europe v02.00(14/06/2004), The game runs at full speed 1080p (HD) and 1440p (2K), with no brakes, bugs or freezes. There is of course braking in the videos in the gameplay of the game, but this does not greatly affect the game.
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D 11 and OpenGL (Hardware)
* Renderer: Direct3D 11 and OpenGL (Hardware)
* Native Resolution: 1920x1080 and 2560x1440  
* Native Resolution: 1920x1080 and 2560x1440  
* Speedhacks:
* Texture Filtering: Bilinear (Forced and PS2)
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* CRC Hack Level: Partial (OpenGL)
* Date Accuracy: Fast (Default)
* Blending Accuracy: Basic (Recommended)
* FXAA Shader
* External Shader
</spoiler>
<spoiler show="Speedhacks" hide="Hide">
** EEC: -2 & VUCS: 1  
** EEC: -2 & VUCS: 1  
** INTC Spin Detection  
** INTC Spin Detection  
** Wait Loop Detection
** Wait Loop Detection
** mVU Flag
** mVU Flag
</spoiler>
|Tester=Chern40+7
|Tester=Chern40+7
}}
}}
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