Need for Speed Underground
Developer(s): EA Black Box
Publisher(s): Electronic Arts
Game review links: : 85/100
Game description: Enter the world of urban street racing with the latest title in the hit Need for Speed series: Need for Speed Underground. Take on today's most popular tuner cars from Mitsubishi Motors, Subaru, Toyota and many more, earning cash for car mods. Test your skills against the computer or online against up to 4 players. But creating a custom street racing machine will not get you to the top; it takes a certain amount of attitude and razor sharp driving skills to compete in the tough world of urban racing.
Underground completely rebooted the franchise, ignoring the previous Need for Speed games. It was the first game in the series to offer a career mode featuring a storyline, and a garage mode that allowed players to fully customize their cars with a large variety of brand-name performance and visual upgrades, as well as new game modes like 'Drifting' and 'Drag racing'.
||r4600||GSDX r4643 0.1.16||
||BIOS: SCPH70004, FPS: ~50||Lagahan|
||1.1.0 r5492||GSdx 5464 SSE41||
||Runs above full speed.|
||r5670||GSDX r5674 0.1.16 SSE2||
||FPS 50-60, HACKS: Compatible with "Aggressive Plus" preset for all tested gameplay. MTVU hack provides 5-10 FPS on quad core system. , Slower framerate with 2D elements on screen (such as main menu) but gameplay runs well.||Rossco|
||Europe v02.00(14/06/2004), Recommended + MTVU, Automatic Game Fixes, Works, but painfully slow (20-25 fps)., Motion blur is too strong in Hardware mode.|
||1.1.0 r5800||GSdx r5800 SSSE3||
||Game works fine, a lil slow but you can try skip draw 1 for bit of speed up., Slightly blurry graphics, a lil bit of flickering (and the game doesn't like vu cycle stealing at all).|
- Original names: ニード・フォー・スピード アンダーグラウンド (SLPM-65471) & (SLPM-65614), 니드 포 스피드: 언더그라운드 (SLKA-25136)
- Also known as Need for Speed Underground J-Tune (JP)
Broken motion blur
- Status: Active
- Type: Minor
- Description: Motion blur in races appears exaggerated.
- Workaround: Using Skipdraw=6 in GSdx removes the motion blur. For splitscreen use 7.