Monster Hunter G

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Monster Hunter G

Monster Hunter G
Game general and emulation properties:
CERO rating: C
GRB rating: 18
Widescreen patch available
Massively Multiplayer game
Languages supported:
Japanese: SLPM-65869 & SLPM-74248
Korean: SLKA-25219
Region NTSC-J/C/K:
Serial numbers: SLPM-65869
SLPM-74248 (PlayStation 2 the Best)
SLKA-25219
Release date: January 20, 2005
October 11, 2007 (PlayStation 2 the Best)
2005 (Korea)
CRCs: 29396A53
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Capcom
Publisher(s): Capcom
Genre: Action, RPG, MMO
Wikipedia: Link
Game description: Monster Hunter G is a Japan-exclusive game for PlayStation 2. It is an expansion to the original Monster Hunter with more quests, weaponry, and Subspecies of its existing monsters. Monster Hunter G is the prequel to Monster Hunter 2.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-J ?
  • AMD64 X2 4400+ (2.3GHz)
  • Geforce 8800GTX
0.9.4 ZeroGS KOSMOS 0.96.4
  • P.E.Op.S 1.6
  • SSSPSX 1.7
BIOS: USA v02.00, HACKS: EErec on, VU0rec on, VU1rec on, MTGS on, DC on, 60+ FPS Machina

Trivia

  • Original names: モンスターハンターG (SLPM-65869) & (SLPM-74248), 몬스터 헌터 G (SLKA-25219)

Known Issues

Slowness on OpenGL hardware renderer

  • Status: Active
  • Type: Serious
  • Description: The game will run slowly on OpenGL hardware due to bad blending effects.
  • Workaround: Set blending to "Minimum" on the game properties, also, it seems that this happens only on AMD GPUs (Tested on RX 6600 and on Vega 8 graphics)
Public compatibility forum links