Michigan: Report from Hell

From PCSX2 Wiki
Jump to navigation Jump to search
Michigan: Report from Hell

Game general and emulation properties:
CERO rating: D
PEGI rating: 18+ (Violence, Fear)
OFLC rating: MA
Widescreen patch available
Languages supported:
English: SLES-53073
Japanese: SLPM-65480
French: SLES-53073
Spanish: SLES-53073
Italian: SLES-53073
Region PAL:
Serial numbers: SLES-53073
Release date: September 29, 2005
2005 (Australia / UK)
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-65480
Release date: August 5, 2004
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Grasshopper Manufacture
Publisher(s): Spike (JP), 505 Game Street (EU, AU)
Genre: Action, Adventure
Wikipedia: Link

Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL Windows 10
  • Intel Core i7-8750H
  • nVidia GTX 1050ti
1.60 GSdx
  • SPU2-X 2.0.0
  • LilyPad 0.12.1
Game runs fine selecting either 50hz or 60hz using the in-game menu. Running it on DirectX 11 (Hardware) at 2x resolution and default settings. Nixed242
PAL Windows 10
  • Intel Core i7-8750H
  • nVidia GTX 1050ti
1.70 (dev 2741) GSdx AVX2 (default settings) Default (core 1.7) Game is only playable up until the Library when the news reporter says she wants to explore the second floor. Upon reaching the second floor, you and Brisco will fall through to the first floor below, unable to complete the objective and continue the game. Tested with Direct X11/Open GL/Vulkan. Nixed242
PAL Windows 10 64-bit
  • Intel Core i7-6700K @ 4.00 GHz (OC @ 4.60 GHz)
  • NVIDIA GeForce GTX 970
1.7.0 dev-3191 GSdx 1.2.0
  • SPU2-X 2.0.0
BIOS: USA 01.60, FPS:60. Completed the game, with EE Cycle rate set to 75% it runs fine on the latest revision. No major freezes or graphical glitches. Macmmm81


  • Original names: ミシガン (SLPM-65480)
  • Also known as Michigan (JP)

Known Issues

Collision detection problems

  • Status: Active
  • Type: Serious
  • Description: In v1.7 builds of PCSX2 some sections of the game have floors/walls which you can fall/clip through.
  • Workaround: Set EE Cycle rate to 75% or use PCSX2 v1.6.0.

Dialogue freeze

  • Status: Active
  • Type: Major
  • Description: Randomly after you press "skip" in an FMV or after loading, the character doesn't talk and the game gets stuck in a loop showing the following error code: "[sceSkSsTerminateSTRADPCM] ERROR :: 対象のADPCMストリームチャンネルがプリロードされていない". You can use all buttons which are allowed in the sequence except the "Skip" button.
  • Workaround: There's no known workaround. Using a savestate can help if you want to avoid restarting the game.

The gallery

Public compatibility forum links