Dear Boys: Fast Break!

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Dear Boys: Fast Break!
Cover Dear Boys Fast Break!.jpg
Game general and emulation properties:
CERO rating: A
Languages supported:
Japanese: SLPM-65366 & VW150-J1 & SLPM-65624 & VW150-J4
Region NTSC-J/C/K:
Serial numbers: SLPM-65366
VW150-J1
SLPM-65624 (Konami Dendou Selection)
VW150-J4 (Konami Dendou Selection)
Release date: September 18, 2003
July 8, 2004 (Konami Dendou Selection)
CRCs: 38FB052D (SLPM-65366)
Windows Status: Ingame
Linux Status: ?
Mac Status: ?

Developer(s): KCEJ
Publisher(s): Konami
Genre: Sports
Wikipedia: Link, Link (Japanese)
Game description: Dear Boys - Fast Break is the Playstation 2 videogame based on the manga series. The game is a 3-D basketball simulation where the players are shown as they run, dribble and dunk all over the place. Fast Break mixes action elements where the team players are maneuvered directly with interactive elements where dramatic cut-scenes show exciting events during the game.

Over 50 characters from the Dear Boys animation series appear and contribute to the Story Mode where the player tours with his team from Mizuho High School against six competing high school teams from East Honmoku, Tendouji High School and others. A special Gallery mode may be unlocked where action-packed character artwork may be viewed. The game is based off of the engine from NBA Starting Five.

The game features 3 game modes:

  • Story Mode
  • Konami Cup Mode
  • Exhibition Mode


Winlogo.png Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-J Windows 10
  • Intel i5-6500 @ 3.20 GHz
  • AMD Radeon R9-390
1.7.0 dev1154 GSdx 1.2.0 build-in Game doesn't react to button presses once a basketball game starts.
Character faces are off-center in dialog scenes.
McQueen


Trivia

  • Original names: ディア・ボーイズ ファーストブレイク (SLPM-65366) & (SLPM-65624)


Known Issues

Game uncontrollable once in-game

  • Status: Active
  • Type: Serious
  • Description: Once a basketball game starts, the game does no longer react to button presses, making it impossible to throw / pass the ball etc.
  • Workaround: n/a