Winx Club: Difference between revisions

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|CRCsPAL          = 0FECA8E8
|CRCsPAL          = 0FECA8E8
|releasedatePAL    = March 17, 2006
|releasedatePAL    = March 17, 2006
|statusPAL        = 1
|statusPAL        = 2
|linuxstatusPAL    =  
|linuxstatusPAL    =  
|macstatusPAL      =  
|macstatusPAL      =  
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|GPU=AMD Radeon 530
|GPU=AMD Radeon 530
|Revision=1.6.0
|Revision=1.6.0
<spoiler show="Settings" hide="Hide">
<!--
* '''Speedhacks:'''
* '''Speedhacks:'''
** EE Cyclerate: 0  
** EE Cyclerate: 0  
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** mVU Flag Hack: ✓
** mVU Flag Hack: ✓
** MTVU: ✓
** MTVU: ✓
</spoiler>
-->
|Graphics=GSdx 1.2.0 AVX2
|Graphics=GSdx 1.2.0 AVX2
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: Direct3D11 (Hardware)
* Renderer: Direct3D11 (Hardware)
* Internal Resolution: 2x Native
* Internal Resolution: 2x Native
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* Anisotropic Filtering: Off
* Anisotropic Filtering: Off
* CRC Hack Level: Automatic
* CRC Hack Level: Automatic
</spoiler>
-->
|Sound=SPU2-X 2.0.0
|Sound=SPU2-X 2.0.0
|Comments=Runs fine.
|Comments=Runs fine.
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}}
}}
{{TestingEntry
{{TestingEntry
|Status=1
|Status=2
|Region=PAL-M5
|Region=PAL-M5
|OS=Windows 10 Home, x64
|OS=Windows 10 Home, x64
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|GPU=PALIT GeForce GT 1030 @ 2 GB
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=v1.7.2916
|Revision=v1.7.2916
<spoiler show="Settings Emulator" hide="Hide">
<!--
* '''Speedhacks:'''
* '''Speedhacks:'''
** EE Cyclerate: -1
** EE Cyclerate: -1
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** mVU Flag Hack: ✓
** mVU Flag Hack: ✓
** MTVU: ✓
** MTVU: ✓
</spoiler>
-->
|Graphics=GSdx
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: OpenGL
* Renderer: OpenGL
* Internal Resolution: 4x and 5x Native
* Internal Resolution: 4x and 5x Native
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* FXAA Shader
* FXAA Shader
* Widescreen patch
* Widescreen patch
</spoiler>
-->
|Sound=build-in
|Sound=build-in
|Comments=The game runs at 1440p (2K) and 1620p (3K) 50/60 FPS with no bugs or lags. After passing the first level, during the passage of the second level, the game may freeze after a minute.
|Comments=The game runs at 1440p (2K) and 1620p (3K) 50/60 FPS with no bugs, brakes or freezes. To prevent the game from freezing during the passage of the second level, you need to use the program mode and in the sound settings, set Async Mix. After passing the location of the second level, the third level begins and you can turn on the hardware mode back.
|Tester=Chern40+7
|Tester=Chern40+7
}}
}}
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|IsFixed=0
|IsFixed=0
|IssueLevel=1
|IssueLevel=1
|Description=The beginning of the passage of the second level, the game may freeze in a minute.
|Description=The beginning of the passage of the second level, the game may freeze after a minute of play.
|Workaround=Use '''Software mode''' and set the sound settings to '''Async Mix''', this will significantly solve the problem with sound and freezing.
|Workaround=Use '''Software mode''' and set the sound settings to '''Async Mix''', this may solve the problems with sound and freezing.
}}
}}


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