TimeSplitters: Future Perfect: Difference between revisions

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|macstatusNTSCJ    =
|macstatusNTSCJ    =
<!-- Windows specs -->
<!-- Windows specs -->
|pcsx2ver          =  
|pcsx2ver          = r4600
|gsname            =  
|gsname            = GSdx
|gsver            =  
|gsver            = r4600
|soundname        =  
|soundname        =  
|soundver          =  
|soundver          =  
|padname          =  
|padname          = XPad 0.20
|padver            =  
|padver            =  
|dvdplugname      =  
|dvdplugname      =  
|dvdplugver        =  
|dvdplugver        =  
|biosver          =  
|biosver          = SCPH-50004
|hacks            =  
|hacks            =  
|fpsinfo          =  
|fpsinfo          = 60 FPS most of the time, framerate can drop in some scenarios
|comment          =  
|comment          = A glitch in half of the screen makes some glitches and screen artifacts that can derivate into half white screen. When you look in an object, such as the Goliath Robot in the Machine Wars level, everything gets stretched up, making impossible to see game objects. Other than that, It's really playable
<!-- Linux specs -->
<!-- Linux specs -->
|linuxpcsx2ver    =
|linuxpcsx2ver    =
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|linuxcomment      =
|linuxcomment      =
<!-- Minimal PC specs -->
<!-- Minimal PC specs -->
|cputype          =  
|cputype          = AMD Phenom II X6 1055T @ 2,9GHz
|gputype          =  
|gputype          = AMD Radeon HD5850
|pccomment        =  
|pccomment        =  
}}
}}

Revision as of 18:04, 18 May 2011

TimeSplitters: Future Perfect
Region NTSC-U:
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region PAL:
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Windows Status: ?
Linux Status: ?
Mac Status: ?


Test configuration on Windows:

PCSX2 version: r4600
Graphics by GSdx: r4600
Sound by SPU2-X: untested
BIOS version: SCPH-50004

Comments: A glitch in half of the screen makes some glitches and screen artifacts that can derivate into half white screen. When you look in an object, such as the Goliath Robot in the Machine Wars level, everything gets stretched up, making impossible to see game objects. Other than that, It's really playable


Test configuration on Linux:

PCSX2 version: untested
Graphics by ZZogl: untested
Sound by SPU2-X: untested


PC specs used to test the game:

CPU: AMD Phenom II X6 1055T @ 2,9GHz
GPU: AMD Radeon HD5850